{
  "eq": "Equipment",
  "equip": "Build",
  "monsters": "Monster",
  "weakness": "Weakness",
  "areas": "Found in",
  "skills": "Skills",
  "search": "Search",
  "forge": "Material",
  "compare": "Compare",
  "map": "Map",
  "box": "Item Box",
  "event": "Event",
  "smelt": "Smelt",
  "season": "Season",
  "trial": "Trial",
  "driftstone": "Driftstone",
  "hunting-award": "Dropped From",
  "specific-skills": "Specific Skills",
  "non-specific-skills": "Non-specific Skills",
  "slot": "Slot",
  "empty": "None",
  "include-driftstones": "Include Driftstones",
  "urgent-quest": "Urgent Quest",
  "coordinate": "Coordinates",
  "longitude": "longitude",
  "latitude": "latitude",
  "add": "Add",
  "total": "Total",
  "forge-new": "New Forge",
  "autoBuild": "Auto Build",
  "autoBestBuild": "Auto Optimize",
  "autoBestBuildNote": "Disable ❌ unwanted skills in the \"Skills\" section below to significantly reduce calculation time",
  "calculating": "Calculating",
  "numSets": "Number of Builds",
  "weapon-buff": "Weapon Compensation",
  "weapon-buff-desc": "With Bow Charge Lv3, you can shoot Arrow Lv4, calculating time saved as compensation",
  "bowgun-fix": "Bowgun Fix",
  "hideIrrelavent": "Hide irrelevant equipment",
  "showDriftStoneInfo": "Show Driftstone Info",
  "useFixedHeight": "Fixed Equipment Grid Height",
  "wishList": "Wish List",
  "addToWishList": "Add to Wish List",
  "updateWishList": "Update Wish List",
  "removeFromWishList": "Remove from Wish List",
  "upgrade": "Upgrade",
  "reverse-search": "Reverse Search",
  "used-in": "Used in",
  "totalMats": "Total Materials",
  "estimation": "Estimation",
  "req-kills-clarify": "The estimation does not include obtaining wyvern gem shards and zenny.",
  "classify": "Classify",
  "now": "Now",
  "tomorrow": "Tomorrow",
  "day-after": "2 Days later",
  "after-time": "After {0}",
  "raid": "Hunt-a-thons",
  "raid-cd": "You will be able to join the Hunt-a-thon after <span class='yellow'>{0}</span>.",
  "loadout": "Loadout",
  "loadout-name": "Loadout Name",
  "load-current-build": "Load Current Build",
  "load-loadout": "Load Loadout",
  "owned": "Already Owned",
  "totalCost": "Total Cost",
  "rare": "Rarity ",
  "skill-bias": "Skill Effectiveness",
  "ele-null": "Elemental Attack Invalid",
  "must-include-lock-on": "Must include Lock On",
  "keywords": "Keywords",
  "all": "All",
  "individual": "Individual Progress",
  "warm": "Adblock detected! Please disable it and refresh.",
  "trash-list": "Trash List",
  "trash-list-desc": "The materials not needed in your wish list:",
  "grade": "Grade",
  "trigger-rate": "Trigger Rate",
  "from-behind": "From Behind",
  "armor-upper-limit": "Armor Upper Limit",
  "material-list": "Material List",
  "stock-config": "Stock Config",
  "sale-list": "Sale List",
  "sell": "Sell",
  "sell-surplus": "Sell Excess",
  "keep-number": "Keep Quantity",
  "keep-all": "Keep All",
  "rarity": "Rarity",
  "category": "Category",
  "specific": "Specific",
  "complete-sell": "Confirm Sale",
  "sell-total": "Total Sale Amount",
  "lock-config": "Lock Config",
  "lock-config-desc": "Lock the item from rarity and category settings",
  "monster-move": "Moves",
  "legend": "Legend",
  "driftstone-buff": "Driftstone Buff",
  "style-customization": "Style Customization",
  "exclude-equipment": "Exclude Equipment",
  "exclude-mysterious-driftstone-skills": "Exclude Mysterious Driftstone Skills",
  "join-discord": "Join [Discord] for getting update notices, reporting bugs, giving suggestions or helping with translation.",
  "sync-description": "This website cannot access your game data. All values need to be entered manually.\nThis feature can backup your settings on this website to the cloud and sync across different devices.",
  "membership": {
    "ad-free-membership": "Ad-Free Membership",
    "description": "Support the site's continuous updates and enjoy an ad-free experience, starting from $3/month",
    "steps": {
      "1": "Log in with Ko-fi and enable any monthly subscription",
      "2": "After completing subscription, enter the email address used for subscription",
      "3": "Confirm subscription status",
      "4": "Ad-free mode activation complete",
      "5": "[Optional] Link Discord on Ko-fi to display Supporter status on this site's Discord server"
    },
    "invalid-ko-fi-email-or-no-subscription": "Invalid Ko-fi email or no active subscription",
    "device-limit-terms": "Each account can activate ad-free membership on up to 3 devices",
    "current-tier": "Current Membership",
    "remaining-days": "{0} Days Remaining",
    "device-unbond": "Unbind Device",
    "tiers": {
      "0": "Non-Member",
      "1": "Supporting Hunter",
      "2": "Veteran Hunter",
      "3": "Legendary Hunter"
    }
  },
  "aff-smelt": {
    "compare-skills": "Compare Skills",
    "affinity-smelt": "Affinity Smelt",
    "existing-skills": "Existing Skills",
    "weapon-affinity": "Weapon Affinity",
    "weakness-exploit-efficiency": "Weakness Exploit Efficiency",
    "latent-power-efficiency": "Latent Power Efficiency",
    "empty-slots": "Empty Slots",
    "expected-damage-multiplier": "Expected Damage Multiplier",
    "smeltable-skills": "Smeltable Skills"
  },
  "cloud": {
    "upload": "Upload to Cloud",
    "load": "Load from Cloud",
    "save-complete": "Saved to Cloud",
    "load-complete": "Loaded from Cloud",
    "no-save-found": "No saved data found",
    "logout": "Logout"
  },
  "button": {
    "ok": "OK",
    "confirm": "Confirm",
    "start": "Start"
  },
  "parts": {
    "weapon": "Weapon",
    "helm": "Helmet",
    "mail": "Mail",
    "gloves": "Vambraces",
    "belt": "Coil",
    "greaves": "Greaves",
    "weapon-type": {
      "shield-sword": "Sword & Shield",
      "great-sword": "Great Sword",
      "hammer": "Hammer",
      "long-sword": "Long Sword",
      "light-gun": "Light Bowgun",
      "bow": "Bow",
      "dual-blades": "Dual Blades",
      "lance": "Lance",
      "charge-blade": "Charge Blade",
      "insect-glaive": "Insect Glaive",
      "heavy-gun": "Heavy Bowgun",
      "hunting-horn": "Hunting Horn",
      "gunlance": "Gunlance",
      "switch-axe": "Switch Axe"
    }
  },
  "driftstone-color": {
    "water": "Azure",
    "fire": "Crimson",
    "thunder": "Amber",
    "ice": "Cyan",
    "white": "Pale",
    "black": "Black",
    "common": "Common",
    "event": "Mysterious",
    "event-format": "Mysterious {0}"
  },
  "driftstone-keys": {
    "number-of-unlockable": "Number of unlockable slots",
    "chance": "Probability"
  },
  "stat": {
    "atk": "Attack",
    "def": "Defense",
    "crit": "Affinity"
  },
  "reset": "Reset",
  "copyLink": "Link",
  "linkCopied": "Link Copied",
  "sync": "Sync",
  "export": "Export",
  "import": "Import",
  "onlyItemBox": "Owned Equipments Only",
  "attr-abbr": {
    "atk": "Atk",
    "def": "Def",
    "crit": "Aff",
    "ele": "Ele"
  },
  "target-monster": "Target Monster",
  "monster-name": {
    "alloy": "Alloy",
    "leather": "Leather",
    "g-jagr": "Great Jagras",
    "kulu": "Kulu-Ya-Ku",
    "puke": "Pukei-Pukei",
    "barr": "Barroth",
    "g-girr": "Great Girros",
    "tobi": "Tobi-Kadachi",
    "halloween": "Halloween 23",
    "halloween-24": "Halloween 24",
    "paol": "Paolumu",
    "jyur": "Jyuratodus",
    "anja": "Anjanath",
    "rathi": "Rathian",
    "legi": "Legiana",
    "diab": "Diablos",
    "ratha": "Rathalos",
    "p-rathi": "Pink Rathian",
    "a-ratha": "Azure Rathalos",
    "b-diab": "Black Diablos",
    "rado": "Radobaan",
    "banb": "Banbaro",
    "bari": "Barioth",
    "zino": "Zinogre",
    "small-monster": "Small Monsters",
    "ore": "Ore",
    "bone": "Bone",
    "plant-bug": "Plant/Bug",
    "event": "Event",
    "rare": "Rare",
    "ny-24": "New Year",
    "lunar-24": "LNY 24",
    "lunar-25": "LNY 25",
    "tzit": "Tzitzi-Ya-Ku",
    "c-puke": "Coral Pukei-Pukei",
    "odog": "Odogaron",
    "devi": "Deviljho",
    "kush": "Kushala Daora",
    "basa": "Basarios",
    "khez": "Khezu",
    "mizu": "Mizutsune",
    "n-paol": "Nightshade Paolumu",
    "teos": "Teostra",
    "mr-beast": "MrBeast",
    "elder": "Elder Dragons",
    "akno": "Aknosom",
    "magn": "Magnamalo",
    "g-rathi": "Gold Rathian",
    "s-ratha": "Silver Rathalos",
    "raja": "Rajang",
    "nerg": "Nergigante",
    "carnival-24": "Carnival 24",
    "somn": "Somnacanth",
    "lago": "Lagombi",
    "kiri": "Kirin",
    "tigr": "Tigrex",
    "baze": "Bazelgeuse",
    "volv": "Volvidon",
    "arzu": "Arzuros",
    "glav": "Glavenus",
    "e-odog": "Ebony Odogaron",
    "cham": "Chameleos",
    "chat": "Chatacabra",
    "hope": "Hope",
    "easter-25": "Easter 25",
    "g-wrog": "Great Wroggi",
    "beot": "Beotodus",
    "bish": "Bishaten",
    "narg": "Nargacuga",
    "f-anja": "Fulgur Anjanath",
    "nami": "Namielle",
    "malz": "Malzeno",
    "luna": "Lunagaron",
    "gara": "Garangolm",
    "b-tigr": "Brute Tigrex",
    "espi": "Espinas",
    "summer-25": "Swimmer",
    "halloween-25": "Halloween 25",
    "quem": "Quematrice",
    "goss": "Goss Harag",
    "asta": "Astalos",
    "winter-25": "Winter 25",
    "lunar-26": "LNY 26",
    "serg": "Seregios",
    "v-tobi": "Viper Tobi-Kadachi",
    "almu": "Almudron",
    "spring-26": "Spring 26",
    "s-cean": "Shogun Ceanataur",
    "s-zino": "Stygian Zinogre",
    "velk": "Velkhana"
  },
  "physiology": "Hitzone & Reward",
  "rewards": "Rewards",
  "atk-ele": "Element",
  "ele-none": "No Element",
  "weak": "Weakness",
  "weak-part": "Weakness Part",
  "monster-parts": {
    "part-hp": "HP",
    "back": "Back",
    "body": "Body",
    "fins": "Fins",
    "forelegs": "Forelegs",
    "left-foreleg": "L Foreleg",
    "right-foreleg": "R Foreleg",
    "head": "Head",
    "hindlegs": "Hindlegs",
    "horn": "Horn",
    "horns": "Horns",
    "right-horn": "Right Horn",
    "left-horn": "Left Horn",
    "legs": "Legs",
    "mud": "Mud Covered",
    "neck": "Neck",
    "neck-pouch": "Neck Pouch",
    "snout": "Snout",
    "rock": "Rock",
    "stomach": "Stomach",
    "tail": "Tail",
    "tail-tip": "Tail Tip",
    "wings": "Wings",
    "spikes": "Spikes",
    "dorsal-fin": "Dorsal Fin",
    "claws": "Claws",
    "arm-blades": "Arm Blades",
    "upper-body": "Upper Body",
    "lower-body": "Lower Body",
    "tongue": "Tongue",
    "hip": "Hip",
    "chest": "Chest",
    "fists": "Fists",
    "special-part": "Special Part",
    "mud-ball": "Mud Ball",
    "shell": "Shell"
  },
  "status-keys": {
    "*": "Broken",
    "+": "Charged",
    "Θ": "Sparking",
    "^": "Enraged",
    "#": "Molten",
    "°": "Bubble Foam",
    "ϝ": "Hellfire",
    "τ": "Lightning+",
    "σ": "Rampage",
    "ξ": "Regen Spikes",
    "η": "Harden Spikes",
    "φ": "Rolling",
    "ς": "Saliva",
    "ο": "Ore",
    "Π": "Rust",
    "?": "Stealth",
    "ϑ": "Snow",
    "ω": "Water Armor",
    "ϵ": "Electrified",
    "ι": "Ice Armor",
    "Γ": "Ice Armor Rage",
    "ϐ": "Blood Act.",
    "Ψ": "Ice Armor 1",
    "ψ": "Ice Armor 2"
  },
  "riftborne-note": "For Riftborne monsters, one {1} part becomes a Special Part. While the Special Part exist, the monster has 40% damage reduction overall. After breaking the Special Part, that part's hitzone returns to normal.",
  "monster-note": {
    "barr": "Water attack ignores Mud Covered effect",
    "f-anja": "Breaking the head can remove the electrified state",
    "espi": "Parts can only be broken during enraged state",
    "velk": "Ice Armor can be broken with any weapon"
  },
  "breakable": {
    "general": "Breakable (HP%)",
    "sever": "Breakable only with Sever",
    "blunt": "Breakable only with Blunt",
    "or-above": " or above",
    "LR": "Left & Right 2 parts",
    "2x": "Breakable twice",
    "3x": "Breakable 3 times",
    "r1": "If not specified, both R1 materials are possible",
    "dmg-to": "Damage accumulated to"
  },
  "action-type": {
    "sever": "Sever",
    "blunt": "Blunt",
    "ranged": "Ranged",
    "blast": "Blast"
  },
  "ele-attack": "Elemental Attack",
  "defence-skills": "Show All Skills",
  "skill-name": {
    "varies": "Depends on Weapon Type",
    "冰耐性": "Ice Resistance",
    "火耐性": "Fire Resistance",
    "雷耐性": "Thunder Resistance",
    "水耐性": "Water Resistance",
    "麻痺耐性": "Paralysis Resistance",
    "毒耐性": "Poison Resistance",
    "火屬性攻擊強化": "Fire Attack",
    "水屬性攻擊強化": "Water Attack",
    "冰屬性攻擊強化": "Ice Attack",
    "雷屬性攻擊強化": "Thunder Attack",
    "龍屬性攻擊強化": "Dragon Attack",
    "毒屬性強化": "Poison Attack",
    "麻痺屬性強化": "Paralysis Attack",
    "不屈": "Fortify",
    "看破": "Critical Eye",
    "攻擊": "Attack Boost",
    "防禦": "Defense Boost",
    "體力增強": "Health Boost",
    "軀幹強化": "Firm Foothold",
    "愈戰愈勇": "Rising Tide",
    "鎖定": "Lock On",
    "毅力": "Guts",
    "背水防禦": "Last Stand",
    "迴避距離UP": "Evade Extender",
    "攻擊守勢": "Offensive Guard",
    "集中": "Focus",
    "防禦性能": "Guard",
    "後座力減輕": "Recoil Down",
    "奇襲": "Sneak Attack",
    "耳塞": "Earplugs",
    "裝填速度": "Reload Speed",
    "完美迴避強化": "Artful Dodger",
    "SP計量表加速": "Concentration",
    "SP技能威力提升": "Special Boost",
    "風壓耐性": "Windproof",
    "無傷": "Peak Performance",
    "精靈加護": "Divine Blessing",
    "連擊": "Burst",
    "火場怪力": "Heroics",
    "KO術": "Slugger",
    "破壞王": "Partbreaker",
    "弱點特效": "Weakness Exploit",
    "怨恨": "Resentment",
    "團結力": "Solidarity (Pumpkin Hunt)",
    "超會心": "Critical Boost",
    "睡眠耐性": "Sleep Resistance",
    "睡眠攻擊強化": "Sleep Attack",
    "SP計量表加速【完美迴避】": "Evasive Concentration",
    "耐震": "Tremor Resistance",
    "輕巧": "Skyward Striker",
    "新年快樂": "Happy New Year (2024)",
    "強化持續": "Power Prolonger",
    "裂傷耐性": "Bleeding Resistance",
    "行雲流水": "Quick Work",
    "奇襲【狀態異常】": "Status Sneak Attack",
    "力量解放": "Latent Power",
    "完美巧擊": "Aggressive Dodger",
    "砲術": "Artillery",
    "SP計量表保險": "Special Insurance",
    "鋼龍的凍風": "Kushala Frostwind",
    "獵人集結": "Hunter's Unity",
    "泡沫之舞": "Bubbly Dance",
    "死裡逃生": "Resuscitate",
    "覺醒一擊": "Rude Awakener",
    "MrBeast挑戰！": "MrBeast Challenge!",
    "炎王龍的爆塵": "Teostra Blastpowder",
    "爆破屬性強化": "Blast Attack",
    "爆破異常耐性": "Blast Resistance",
    "鬼火纏身": "Hellfire Cloak",
    "鬥氣活性": "Fighting Spirit",
    "裝填防禦": "Defensive Loading",
    "會心擊【屬性】": "Critical Element",
    "追擊【毒】": "Poison Exploit",
    "滅盡龍的渴望": "Nergigante Avidity",
    "凶會心": "Critical Ferocity",
    "團體狩獵強化【防禦】": "Shared Shield",
    "變形強化": "Morph Boost",
    "迴避裝填": "Evading Reload",
    "屹立不倒": "Headstrong",
    "勇往直前": "Dauntless",
    "幻獸疾雷": "Kirin Flashstorm",
    "勇猛": "Valor",
    "防禦準備": "Litheness",
    "團體狩獵強化【攻擊】": "Shared Sword",
    "蠻力": "Raw Power",
    "破壞王【SP技能】": "Special Partbreaker",
    "堅忍不拔": "Bleeding Edge",
    "氣球衝撞": "Balloon Charge",
    "彩蛋爆發": "Eggsplosive",
    "轉禍為福": "Coalescence",
    "霞龍的毒霧": "Chameleos Venomist",
    "完美巧擊【狀態異常】": "Ailment Opportunist",
    "累積狀態異常時威力UP": "Buildup Boost",
    "最後一擊": "Final Shot",
    "蓄攻、響音強化": "Blunt Force",
    "追擊【麻痺】": "Paralysis Exploit",
    "完美蓄力解放": "Timed Charger",
    "溟波龍的雷浪": "Namielle Electrowave",
    "熱情盛夏【2025】": "Sweltering Summer 2025",
    "急速勁泳【2025】": "Super Swimmer 2025",
    "高速蓄力【雷】": "Vital Thunder",
    "追擊": "Pursuit",
    "彈道強化": "Ballistics",
    "果敢": "Reckless",
    "防禦強化": "Guard Up",
    "高能強化【火】": "Vital Fire",
    "高能強化【冰】": "Vital Ice",
    "完美巧擊【持續】": "Offensive Dodger",
    "蓄力大師": "Charge Master",
    "攻擊．境界": "Advanced Attack Boost",
    "高能強化【龍】": "Vital Dragon",
    "劫血纏身": "Blood Cloak",
    "爵銀龍的紅血": "Malzeno Crimsonblood",
    "龍耐性": "Dragon Resistance",
    "SP計量表加速【防禦】": "Guard Concentration",
    "團結力【歲末狩獵年冬日祭】": "Solidarity (New Year 2026)",
    "彈藥節約": "Spare Shot",
    "通常彈．屬性通常彈強化": "Normal/Element Ammo Boost",
    "變形攻擊強化": "Morph Attack Boost",
    "冰屬性攻擊強化．境界": "Advanced Ice Attack",
    "雷屬性攻擊強化．境界": "Advanced Thunder Attack",
    "絕對迴避【SP】": "Perfectionist",
    "適中距離威力UP": "Critical Range Boost",
    "反彈": "Reflection",
    "水屬性攻擊強化．境界": "Advanced Water Attack",
    "攻擊活化": "Attack Efficacy",
    "攻擊增強【會心】": "Critical Strength",
    "連擊．境界": "Advanced Burst",
    "真本領": "Combo Master",
    "以牙還牙": "Retaliation",
    "SP計量表加速【借力使力】": "Parry Concentration",
    "斬裂彈．屬性斬裂彈強化": "Slicing Ammo Boost",
    "破壞王【尾巴】": "Tail Partbreaker",
    "屬性攻擊強化【SP】": "Elemental Release",
    "龍屬性攻擊強化．境界": "Advanced Dragon Attack",
    "高能強化【水】": "Vital Water",
    "冰呪龍的冰纏": "Velkhana Aegis",
    "我行我素": "Easygoing",
    "雙重打擊": "Stunning Impact"
  },
  "skill": {
    "冰耐性": [
      "Decreases damage from ice-element monster by 15%.",
      "Decreases damage from ice-element monster by 30%.",
      "Decreases damage from ice-element monster by 50%."
    ],
    "火耐性": [
      "Decreases damage from fire-element monster by 15%.",
      "Decreases damage from fire-element monster by 30%.",
      "Decreases damage from fire-element monster by 50%."
    ],
    "雷耐性": [
      "Decreases damage from thunder-element monster by 15%.",
      "Decreases damage from thunder-element monster by 30%.",
      "Decreases damage from thunder-element monster by 50%."
    ],
    "水耐性": [
      "Decreases damage from water-element monster by 15%.",
      "Decreases damage from water-element monster by 30%.",
      "Decreases damage from water-element monster by 50%."
    ],
    "麻痺耐性": [
      "Grants a 30% chance of preventing paralysis status when damaged by a paralysis-element attack.",
      "Grants a 60% chance of preventing paralysis status when damaged by a paralysis-element attack.",
      "Prevents paralysis."
    ],
    "毒耐性": [
      "Grants a 30% chance of preventing poison and venom status when damaged by a poison-element attack.",
      "Grants a 60% chance of preventing poison and venom status when damaged by a poison-element attack.",
      "Prevents poison and venom status."
    ],
    "火屬性攻擊強化": [
      "Increases weapon's fire-element value by 50.",
      "Increases weapon's fire-element value by 100.",
      "Increases weapon's fire-element value by 200.",
      "Increases weapon's fire-element value by 350.",
      "Increases weapon's fire-element value by 500."
    ],
    "水屬性攻擊強化": [
      "Increases weapon's water-element value by 50.",
      "Increases weapon's water-element value by 100.",
      "Increases weapon's water-element value by 200.",
      "Increases weapon's water-element value by 350.",
      "Increases weapon's water-element value by 500."
    ],
    "冰屬性攻擊強化": [
      "Increases weapon's ice-element value by 50.",
      "Increases weapon's ice-element value by 100.",
      "Increases weapon's ice-element value by 200.",
      "Increases weapon's ice-element value by 350.",
      "Increases weapon's ice-element value by 500."
    ],
    "雷屬性攻擊強化": [
      "Increases weapon's thunder-element value by 50.",
      "Increases weapon's thunder-element value by 100.",
      "Increases weapon's thunder-element value by 200.",
      "Increases weapon's thunder-element value by 350.",
      "Increases weapon's thunder-element value by 500."
    ],
    "龍屬性攻擊強化": [
      "Increases weapon's dragon-element value by 50.",
      "Increases weapon's dragon-element value by 100.",
      "Increases weapon's dragon-element value by 200.",
      "Increases weapon's dragon-element value by 350.",
      "Increases weapon's dragon-element value by 500."
    ],
    "毒屬性強化": [
      "Increases weapon's poison buildup value by 50.",
      "Increases weapon's poison buildup value by 75.",
      "Increases weapon's poison buildup value by 100.",
      "Increases weapon's poison buildup value by 125.",
      "Increases weapon's poison buildup value by 150."
    ],
    "麻痺屬性強化": [
      "Increases weapon's paralysis buildup value by 50.",
      "Increases weapon's paralysis buildup value by 75.",
      "Increases weapon's paralysis buildup value by 100.",
      "Increases weapon's paralysis buildup value by 125.",
      "Increases weapon's paralysis buildup value by 150."
    ],
    "不屈": [
      "Increases attack power by 10% for 40 seconds each time you revive after fainting during a hunt.",
      "Increases attack power by 20% for 40 seconds each time you revive after fainting during a hunt.",
      "Increases attack power by 30% for 40 seconds each time you revive after fainting during a hunt.",
      "Increases attack power by 40% for 40 seconds each time you revive after fainting during a hunt.",
      "Increases attack power by 50% for 40 seconds each time you revive after fainting during a hunt."
    ],
    "看破": [
      "Increases affinity by 10%.",
      "Increases affinity by 15%.",
      "Increases affinity by 20%.",
      "Increases affinity by 30%.",
      "Increases affinity by 40%."
    ],
    "攻擊": [
      "Increases attack power by 50.",
      "Increases attack power by 100.",
      "Increases attack power by 150.",
      "Increases attack power by 200.",
      "Increases attack power by 300."
    ],
    "防禦": [
      "Increases defense by 20.",
      "Increases defense by 40.",
      "Increases defense by 60.",
      "Increases defense by 80.",
      "Increases defense by 100."
    ],
    "體力增強": [
      "Increases health by 10.",
      "Increases health by 20.",
      "Increases health by 30.",
      "Increases health by 40.",
      "Increases health by 50."
    ],
    "軀幹強化": [
      "Very slightly reduces knockback when taking damage.",
      "Slightly reduces knockback when taking damage.",
      "Moderately reduces knockback when taking damage."
    ],
    "愈戰愈勇": [
      "Very slightly increases attack power and defense as the hunt timer runs out.",
      "Slightly increases attack power and defense as the hunt timer runs out.",
      "Moderately increases attack power and defense as the hunt timer runs out.",
      "Greatly increases attack power and defense as the hunt timer runs out.",
      "Massively increases attack power and defense as the hunt timer runs out."
    ],
    "鎖定": [
      "Displays a lock-on button while hunting with a close-range weapon, allowing a specific monster body part to be targeted."
    ],
    "毅力": [
      "Up to 1 time(s) per hunt, survive lethal damage taken at 70 health or above.",
      "Up to 1 time(s) per hunt, survive lethal damage taken at 60 health or above.",
      "Up to 1 time(s) per hunt, survive lethal damage taken at 50 health or above.",
      "Up to 1 time(s) per hunt, survive lethal damage taken at 40 health or above.",
      "Up to 1 time(s) per hunt, survive lethal damage taken at 30 health or above."
    ],
    "背水防禦": [
      "Increases defense by 50 when your health drops to 29% or lower.",
      "Increases defense by 100 when your health drops to 29% or lower.",
      "Increases defense by 150 when your health drops to 29% or lower.",
      "Increases defense by 200 when your health drops to 29% or lower.",
      "Increases defense by 300 when your health drops to 29% or lower."
    ],
    "迴避距離UP": [
      "Very slightly extends evasion distance.",
      "Moderately extends evasion distance.",
      "Massively extends evasion distance."
    ],
    "攻擊守勢": [
      "Increases attack power by 10% for 10 seconds after executing a well-timed guard.",
      "Increases attack power by 15% for 10 seconds after executing a well-timed guard.",
      "Increases attack power by 20% for 10 seconds after executing a well-timed guard.",
      "Increases attack power by 30% for 10 seconds after executing a well-timed guard.",
      "Increases attack power by 40% for 10 seconds after executing a well-timed guard."
    ],
    "集中": [
      "Shortens charging time by 5%, and increases the fill rate of the long sword, dual blades, switch axe and charge blade's gauge by 5%.",
      "Shortens charging time of charge attacks by 10%, and increases the fill rate of the long sword, dual blades, charge blade and switch axe's gauge by 10%.",
      "Shortens charging time of charge attacks by 15%, and increases the fill rate of the long sword, dual blades, charge blade and switch axe's gauge by 15%.",
      "Shortens charging time of charge attacks by 20%, and increases the fill rate of the long sword, dual blades, charge blade and switch axe's gauge by 20%.",
      "Shortens charging time of charge attacks by 30%, and increases the fill rate of the long sword, dual blades, charge blade and switch axe's gauge by 30%."
    ],
    "防禦性能": [
      "Very slightly reduces damage and knockback when guarding against monster attacks.",
      "Slightly reduces damage and knockback when guarding against monster attacks.",
      "Moderately reduces damage and knockback when guarding against monster attacks.",
      "Greatly reduces damage and knockback when guarding against monster attacks.",
      "Massively reduces damage and knockback when guarding against monster attacks."
    ],
    "後座力減輕": [
      "Slightly reduces bowgun recoil.",
      "Moderately reduces bowgun recoil.",
      "Greatly reduces bowgun recoil."
    ],
    "奇襲": [
      "Increases damage by 10% when attacking a monster from behind.",
      "Increases damage by 15% when attacking a monster from behind.",
      "Increases damage by 20% when attacking a monster from behind.",
      "Increases damage by 25% when attacking a monster from behind.",
      "Increases damage by 30% when attacking a monster from behind."
    ],
    "耳塞": [
      "Nullified the effects of weak monster roars, and slightly reduces the effects of strong monster roars.",
      "Nullified the effects of weak monster roars, and moderately reduces the effects of strong monster roars.",
      "Nullified the effects of both weak and strong monster roars."
    ],
    "裝填速度": [
      "Slightly reduces reload time for bowguns.",
      "Moderately reduces reload time for bowguns.",
      "Greatly reduces reload time for bowguns."
    ],
    "完美迴避強化": [
      "Makes perfect evades ever so slightly easier to perform.",
      "Makes perfect evades moderately easier to perform.",
      "Makes perfect evades significantly easier to perform."
    ],
    "SP計量表加速": [
      "Increases Special Gauge fill rate by 5%.",
      "Increases Special Gauge fill rate by 15%.",
      "Increases Special Gauge fill rate by 30%."
    ],
    "SP技能威力提升": [
      "Increases the damage of Special Skills by 10%.",
      "Increases the damage of Special Skills by 20%.",
      "Increases the damage of Special Skills by 30%.",
      "Increases the damage of Special Skills by 45%.",
      "Increases the damage of Special Skills by 60%."
    ],
    "風壓耐性": [
      "Negates minor wind pressure and slightly reduces the effects of major wind pressure.",
      "Negates minor wind pressure and reduces the effects of major wind pressure.",
      "Negates minor and major wind pressure."
    ],
    "無傷": [
      "Increases attack power by 100 when your health is full.",
      "Increases attack power by 200 when your health is full.",
      "Increases attack power by 300 when your health is full.",
      "Increases attack power by 400 when your health is full.",
      "Increases attack power by 500 when your health is full."
    ],
    "精靈加護": [
      "30% chance of reducing damage from a monster's attack by 50%.",
      "40% chance of reducing damage from a monster's attack by 50%.",
      "50% chance of reducing damage from a monster's attack by 50%.",
      "50% chance of reducing damage from a monster's attack by 60%.",
      "50% chance of reducing damage from a monster's attack by 80%."
    ],
    "連擊": [
      "Landing consecutive hits in a short span of time increases attack power by 5% for 4 seconds.",
      "Landing consecutive hits in a short span of time increases attack power by 10% for 4 seconds.",
      "Landing consecutive hits in a short span of time increases attack power by 15% for 4 seconds.",
      "Landing consecutive hits in a short span of time increases attack power by 20% for 4 seconds.",
      "Landing consecutive hits in a short span of time increases attack power by 30% for 4 seconds."
    ],
    "火場怪力": [
      "Increases attack power by 10% when your health drops to 29% or lower.",
      "Increases attack power by 20% when your health drops to 29% or lower.",
      "Increases attack power by 30% when your health drops to 29% or lower.",
      "Increases attack power by 40% when your health drops to 29% or lower.",
      "Increases attack power by 50% when your health drops to 29% or lower."
    ],
    "KO術": [
      "Increases stun power by 10%.",
      "Increases stun power by 20%.",
      "Increases stun power by 30%.",
      "Increases stun power by 40%.",
      "Increases stun power by 50%."
    ],
    "破壞王": [
      "Increases part damage accumulated on breakable parts by 5%.",
      "Increases part damage accumulated on breakable parts by 10%.",
      "Increases part damage accumulated on breakable parts by 20%.",
      "Increases part damage accumulated on breakable parts by 30%.",
      "Increases part damage accumulated on breakable parts by 40%."
    ],
    "弱點特效": [
      "Increases affinity by 20% when attacking a monster's weak spot.",
      "Increases affinity by 25% when attacking a monster's weak spot.",
      "Increases affinity by 30% when attacking a monster's weak spot.",
      "Increases affinity by 40% when attacking a monster's weak spot.",
      "Increases affinity by 50% when attacking a monster's weak spot."
    ],
    "怨恨": [
      "When taking damage, attack power is increased by 10% for 15 seconds.",
      "When taking damage, attack power is increased by 15% for 15 seconds.",
      "When taking damage, attack power is increased by 20% for 15 seconds.",
      "When taking damage, attack power is increased by 30% for 15 seconds.",
      "When taking damage, attack power is increased by 40% for 15 seconds."
    ],
    "團結力": [
      "Increases raw attack power by 1%. The effect is multiplied by the number of hunters who are wearing it in the team. *During the Halloween Pumpkin Hunt event, extra 5 times the effect."
    ],
    "超會心": [
      "Increases the damage multiplier of critical hits to 130%.",
      "Increases the damage multiplier of critical hits to 135%.",
      "Increases the damage multiplier of critical hits to 140%.",
      "Increases the damage multiplier of critical hits to 145%.",
      "Increases the damage multiplier of critical hits to 150%."
    ],
    "睡眠耐性": [
      "30% chance of preventing sleep status when damaged by a sleep-element attack.",
      "60% chance of preventing sleep status when damaged by a sleep-element attack.",
      "Prevents sleep status."
    ],
    "睡眠攻擊強化": [
      "Increases weapon's sleep buildup value by 50.",
      "Increases weapon's sleep buildup value by 75.",
      "Increases weapon's sleep buildup value by 100.",
      "Increases weapon's sleep buildup value by 125.",
      "Increases weapon's sleep buildup value by 150."
    ],
    "SP計量表加速【完美迴避】": [
      "Fills Special Gauge by 7% after performing a perfect evade.",
      "Fills Special Gauge by 12% after performing a perfect evade.",
      "Fills Special Gauge by 20% after performing a perfect evade."
    ],
    "耐震": [
      "Negates weak tremors.",
      "Negates weak tremors and reduces the effects of strong tremors.",
      "Negates weak and strong tremors."
    ],
    "輕巧": [
      "Increases the damage of aerial attacks by 15%.",
      "Increases the damage of aerial attacks by 20%.",
      "Increases the damage of aerial attacks by 25%.",
      "Increases the damage of aerial attacks by 30%.",
      "Increases the damage of aerial attacks by 40%."
    ],
    "新年快樂": ["No practical effect."],
    "強化持續": [
      "Decrease rate of Spirit Gauge of long swords -5%; Duration of Demon Mode of dual blades +33%; Duration of Red Shield Charge of charge blade +10%.",
      "Decrease rate of Spirit Gauge of long swords -15%; Duration of Demon Mode of dual blades +100%; Duration of Red Shield Charge of charge blade +30%.",
      "Decrease rate of Spirit Gauge of long swords -25%; Duration of Demon Mode of dual blades +167%; Duration of Red Shield Charge of charge blade +50%."
    ],
    "裂傷耐性": [
      "30% chance of preventing bleeding status when damaged by a bleeding-inducing attack.",
      "60% chance of preventing bleeding status when damaged by a bleeding-inducing attack.",
      "Prevents bleeding."
    ],
    "行雲流水": [
      "Become ever so slightly faster at sheathing or transforming your weapon.",
      "Become slightly faster at sheathing or transforming your weapon.",
      "Become significantly faster at sheathing or transforming your weapon."
    ],
    "奇襲【狀態異常】": [
      "Increase the chance of inflicting status ailment buildup by 7% when attacking a monster from behind.",
      "Increase the chance of inflicting status ailment buildup by 22% when attacking a monster from behind.",
      "Increase the chance of inflicting status ailment buildup by 37% when attacking a monster from behind.",
      "Increase the chance of inflicting status ailment buildup by 52% when attacking a monster from behind.",
      "Guaranteed to inflict status ailment buildup when attacking a monster from behind."
    ],
    "力量解放": [
      "Affinity is raised by 20% and Special Gauge fill rate is increased by 10% after 48 seconds into the battle and quicken by 1 second every 100 motion value hits.",
      "Affinity is raised by 30% and Special Gauge fill rate is increased by 20% after 48 seconds into the battle and quicken by 1 second every 100 motion value hits.",
      "Affinity is raised by 40% and Special Gauge fill rate is increased by 30% after 48 seconds into the battle and quicken by 1 second every 100 motion value hits.",
      "Affinity is raised by 50% and Special Gauge fill rate is increased by 40% after 48 seconds into the battle and quicken by 1 second every 100 motion value hits.",
      "Affinity is raised by 60% and Special Gauge fill rate is increased by 50% after 48 seconds into the battle and quicken by 1 second every 100 motion value hits."
    ],
    "完美巧擊": [
      "Any attack performed following a perfect evade has its damage increased by 20%.",
      "Any attack performed following a perfect evade has its damage increased by 30%.",
      "Any attack performed following a perfect evade has its damage increased by 40%.",
      "Any attack performed following a perfect evade has its damage increased by 50%.",
      "Any attack performed following a perfect evade has its damage increased by 60%."
    ],
    "砲術": [
      "Increases damage of gunlance's ammo/Wyvern's Fire attacks, charge blade's phial attacks, and sticky ammo by 10%.",
      "Increases damage of gunlance's ammo/Wyvern's Fire attacks, charge blade's phial attacks, and sticky ammo by 15%.",
      "Increases damage of gunlance's ammo/Wyvern's Fire attacks, charge blade's phial attacks, and sticky ammo by 20%. Increases gunlance's ammo and charge blade's phial amount by 1.",
      "Increases damage of gunlance's ammo/Wyvern's Fire attacks, charge blade's phial attacks, and sticky ammo by 30%. Increases gunlance's ammo and charge blade's phial amount by 1.",
      "Increases damage of gunlance's ammo/Wyvern's Fire attacks, charge blade's phial attacks, and sticky ammo by 40%. Increases gunlance's ammo and charge blade's phial amount by 1."
    ],
    "SP計量表保險": [
      "Special Gauge no longer reduced when fainting during a hunt.",
      "Special Gauge increases by 10% when fainting during a hunt.",
      "Special Gauge increases by 20% when fainting during a hunt.",
      "Special Gauge increases by 30% when fainting during a hunt.",
      "Special Gauge increases by 40% when fainting during a hunt."
    ],
    "鋼龍的凍風": [
      "Reduces the effects of wind pressure/dragon wind pressure, and increases ice element attack power by 10%.",
      "Reduces the effects of wind pressure/dragon wind pressure, and increases ice element attack power by 15%.",
      "Reduces the effects of wind pressure/dragon wind pressure, and increases ice element attack power by 25%."
    ],
    "獵人集結": [
      "Increases damage by 0/3/6/10% when there are 1/2/3/4 players with this skill in the team."
    ],
    "泡沫之舞": [
      "Reduces the effects of bubbleblight.",
      "Reduces the effects of bubbleblight and enhances evasive maneuverability.",
      "In addition to the effects of Lv2, grants bubbleblight status after performing an evasive action multiple times."
    ],
    "死裡逃生": [
      "Increases damage by 5% when you are suffering from a status ailment.",
      "Increases damage by 10% when you are suffering from a status ailment.",
      "Increases damage by 20% when you are suffering from a status ailment.",
      "Increases damage by 30% when you are suffering from a status ailment.",
      "Increases damage by 40% when you are suffering from a status ailment."
    ],
    "覺醒一擊": [
      "Increases the damage of the first attack dealt to sleeping monsters by 30%.",
      "Increases the damage of the first attack dealt to sleeping monsters by 60%.",
      "Increases the damage of the first attack dealt to sleeping monsters by 100%."
    ],
    "MrBeast挑戰！": ["Hunter can perform MrBeast Bomb"],
    "炎王龍的爆塵": [
      "Makes it easier to rid yourself of blastblight and increase 13% chance to inflict blast buildup on monsters.",
      "Makes it easier to rid yourself of blastblight and increase 23% chance to inflict blast buildup on monsters.",
      "Makes it easier to rid yourself of blastblight and increase 33% chance to inflict blast buildup on monsters."
    ],
    "爆破屬性強化": [
      "Increases weapon's blast buildup value by 50.",
      "Increases weapon's blast buildup value by 75.",
      "Increases weapon's blast buildup value by 100.",
      "Increases weapon's blast buildup value by 125.",
      "Increases weapon's blast buildup value by 150."
    ],
    "爆破異常耐性": [
      "30% chance of preventing blastblight status when damaged by a blast element attack.",
      "60% chance of preventing blastblight status when damaged by a blast element attack.",
      "Prevents blastblight."
    ],
    "鬼火纏身": [
      "Inflict yourself with hellfireblight at the start of a hunt, or when a certain amount of damage is dealt to a monster.",
      "In addition to the effects of Lv1, decreases your defense by 50 and increases your attack power by 150 while inflicted with hellfireblight.",
      "In addition to the effects of Lv1, decreases your defense by 100 and increases your attack power by 250 while inflicted with hellfireblight."
    ],
    "鬥氣活性": [
      "When the Special Gauge becomes full, damage dealt increases by 10% for 20 seconds.",
      "When the Special Gauge becomes full, damage dealt increases by 15% for 20 seconds.",
      "When the Special Gauge becomes full, damage dealt increases by 20% for 20 seconds.",
      "When the Special Gauge becomes full, damage dealt increases by 25% for 20 seconds.",
      "When the Special Gauge becomes full, damage dealt increases by 35% for 20 seconds."
    ],
    "裝填防禦": [
      "Reloads phial/ammo of charge blade/gunlance/heavy bowgun by 1 after guarding against a monster's attack.",
      "Reloads phial/ammo of charge blade/gunlance/heavy bowgun by 2 after guarding against a monster's attack.",
      "Reloads phial/ammo of charge blade/gunlance/heavy bowgun by 3 after guarding against a monster's attack."
    ],
    "會心擊【屬性】": [
      "Weapon's elemental attack power increases by 30% when landing a critical hit.",
      "Weapon's elemental attack power increases by 40% when landing a critical hit.",
      "Weapon's elemental attack power increases by 50% when landing a critical hit.",
      "Weapon's elemental attack power increases by 60% when landing a critical hit.",
      "Weapon's elemental attack power increases by 80% when landing a critical hit."
    ],
    "追擊【毒】": [
      "Damage against monsters inflicted with poison increases by 30%.",
      "Damage against monsters inflicted with poison increases by 45%.",
      "Damage against monsters inflicted with poison increases by 60%.",
      "Damage against monsters inflicted with poison increases by 80%.",
      "Damage against monsters inflicted with poison increases by 100%."
    ],
    "滅盡龍的渴望": [
      "Damage increased by 10%, but Special Gauge will no longer fill when attacking.",
      "Damage increased by 15%, but Special Gauge will no longer fill when attacking.",
      "Damage increased by 20%, but Special Gauge will no longer fill when attacking."
    ],
    "凶會心": [
      "Reduces weapon's affinity by 10%, but grants a small chance of increasing negative affinity damage to 150%.",
      "Reduces weapon's affinity by 15%, but grants a small chance of increasing negative affinity damage to 175%.",
      "Reduces weapon's affinity by 20%, but grants a small chance of increasing negative affinity damage to 200%.",
      "Reduces weapon's affinity by 25%, but grants a small chance of increasing negative affinity damage to 225%.",
      "Reduces weapon's affinity by 30%, but grants a small chance of increasing negative affinity damage to 250%."
    ],
    "團體狩獵強化【防禦】": [
      "Increases defense by 30 during a group hunt.",
      "Increases defense by 60 during a group hunt.",
      "Increases defense by 90 during a group hunt.",
      "Increases defense by 120 during a group hunt.",
      "Increases defense by 150 during a group hunt."
    ],
    "變形強化": [
      "Increases damage by 5% for 15 seconds after either morphing a switch axe/charge blade, or entering/exiting Demon Mode while using dual blades.",
      "Increases damage by 10% for 15 seconds after either morphing a switch axe/charge blade, or entering/exiting Demon Mode while using dual blades.",
      "Increases damage by 15% for 15 seconds after either morphing a switch axe/charge blade, or entering/exiting Demon Mode while using dual blades.",
      "Increases damage by 20% for 15 seconds after either morphing a switch axe/charge blade, or entering/exiting Demon Mode while using dual blades.",
      "Increases damage by 30% for 15 seconds after either morphing a switch axe/charge blade, or entering/exiting Demon Mode while using dual blades."
    ],
    "迴避裝填": [
      "Grants a 30% chance to phial/ammo being refilled by 1 when evading while equipped with a gunlance, charge blade, light bowgun or heavy bowgun.",
      "Grants a 50% chance to phial/ammo being refilled by 1 when evading while equipped with a gunlance, charge blade, light bowgun or heavy bowgun.",
      "Grants a 50% chance to phial/ammo being refilled by 2 when evading while equipped with a gunlance, charge blade, light bowgun or heavy bowgun.",
      "Grants a 70% chance to phial/ammo being refilled by 2 when evading while equipped with a gunlance, charge blade, light bowgun or heavy bowgun.",
      "Grants a 70% chance to phial/ammo being refilled by 3 when evading while equipped with a gunlance, charge blade, light bowgun or heavy bowgun."
    ],
    "屹立不倒": [
      "Damage increases by 10% after not evading for 10 seconds.",
      "Damage increases by 15% after not evading for 10 seconds.",
      "Damage increases by 20% after not evading for 10 seconds.",
      "Damage increases by 30% after not evading for 10 seconds.",
      "Damage increases by 40% after not evading for 10 seconds."
    ],
    "勇往直前": [
      "Damage increases by 5% for 10 seconds after performing a forward evasion.",
      "Damage increases by 10% for 10 seconds after performing a forward evasion.",
      "Damage increases by 15% for 10 seconds after performing a forward evasion.",
      "Damage increases by 20% for 10 seconds after performing a forward evasion.",
      "Damage increases by 30% for 10 seconds after performing a forward evasion."
    ],
    "幻獸疾雷": [
      "Makes it easier to get rid of paralysis and increases thunder element attack power by 10%.",
      "Makes it easier to get rid of paralysis and increases thunder element attack power by 15%.",
      "Makes it easier to get rid of paralysis and increases thunder element attack power by 25%."
    ],
    "勇猛": [
      "Increases attack power by 400 and fills Special Gauge by 50% whenever a monster roars.",
      "Increases attack power by 550 and fills Special Gauge by 60% whenever a monster roars.",
      "Increases attack power by 700 and fills Special Gauge by 70% whenever a monster roars.",
      "Increases attack power by 850 and fills Special Gauge by 80% whenever a monster roars.",
      "Increases attack power by 1000 and fills Special Gauge by 100% whenever a monster roars."
    ],
    "防禦準備": [
      "After evading, the next time damage is received, it is reduced by 20% (up to 3 times per hunt).",
      "After evading, the next time damage is received, it is reduced by 25% (up to 3 times per hunt).",
      "After evading, the next time damage is received, it is reduced by 30% (up to 3 times per hunt)."
    ],
    "團體狩獵強化【攻擊】": [
      "Increases attack power by 80 during a group hunt.",
      "Increases attack power by 160 during a group hunt.",
      "Increases attack power by 240 during a group hunt.",
      "Increases attack power by 320 during a group hunt.",
      "Increases attack power by 400 during a group hunt."
    ],
    "蠻力": [
      "Affinity decreases by 5%, but attack power increases by 100.",
      "Affinity decreases by 10%, but attack power increases by 200.",
      "Affinity decreases by 15%, but attack power increases by 300.",
      "Affinity decreases by 20%, but attack power increases by 400.",
      "Affinity decreases by 30%, but attack power increases by 500."
    ],
    "破壞王【SP技能】": [
      "Increases accumulated damage upon breakable parts when using Special Skills by 20%, and fills the Special Gauge by 5% each time a body part is broken.",
      "Increases accumulated damage upon breakable parts when using Special Skills by 50%, and fills the Special Gauge by 10% each time a body part is broken.",
      "Increases accumulated damage upon breakable parts when using Special Skills by 80%, and fills the Special Gauge by 15% each time a body part is broken.",
      "Increases accumulated damage upon breakable parts when using Special Skills by 120%, and fills the Special Gauge by 20% each time a body part is broken.",
      "Increases accumulated damage upon breakable parts when using Special Skills by 160%, and fills the Special Gauge by 30% each time a body part is broken."
    ],
    "堅忍不拔": [
      "Reduces damage received from bleeding.",
      "In addition to the effects of Lv1, increases affinity by 50% when bleeding.",
      "In addition to the effects of Lv2, grants bleeding status both at the start of a hunt and after performing multiple actions."
    ],
    "氣球衝撞": [
      "Whenever you charge up an attack/Special Skill to the max, your weapon will expand, increasing 15% damage."
    ],
    "彩蛋爆發": [
      "Whenever you activate Element Boost, your shield will begin to glow, powering up your phials' explosions."
    ],
    "轉禍為福": [
      "Increases damage by 15% for 20 seconds after recovering from abnormal status.",
      "Increases damage by 20% for 20 seconds after recovering from abnormal status.",
      "Increases damage by 25% for 20 seconds after recovering from abnormal status.",
      "Increases damage by 30% for 20 seconds after recovering from abnormal status.",
      "Increases damage by 35% for 20 seconds after recovering from abnormal status."
    ],
    "霞龍的毒霧": [
      "Halve poison/venom status duration, and makes it slightly easier to build up poison status on a monster.",
      "Halve poison/venom status duration, and makes it moderately easier to build up poison status on a monster.",
      "Halve poison/venom status duration, and makes it significantly easier to build up poison status on a monster."
    ],
    "完美巧擊【狀態異常】": [
      "Your next attack with a status-inducing weapon will be guaranteed to inflict status buildup after performing a perfect evade.",
      "Your next attack with a status-inducing weapon will be guaranteed to inflict status buildup after performing a perfect evade, and its buildup value will be slightly boosted.",
      "Your next attack with a status-inducing weapon will be guaranteed to inflict status buildup after performing a perfect evade, and its buildup value will be moderately boosted.",
      "Your next attack with a status-inducing weapon will be guaranteed to inflict status buildup after performing a perfect evade, and its buildup value will be greatly boosted.",
      "Your next attack with a status-inducing weapon will be guaranteed to inflict status buildup after performing a perfect evade, and its buildup value will be so greatly boosted."
    ],
    "累積狀態異常時威力UP": [
      "Increases damage by 10% if poison/paralysis/sleep/blast buildup occurs when hitting a monster.",
      "Increases damage by 20% if poison/paralysis/sleep/blast buildup occurs when hitting a monster.",
      "Increases damage by 30% if poison/paralysis/sleep/blast buildup occurs when hitting a monster.",
      "Increases damage by 40% if poison/paralysis/sleep/blast buildup occurs when hitting a monster.",
      "Increases damage by 50% if poison/paralysis/sleep/blast buildup occurs when hitting a monster."
    ],
    "最後一擊": [
      "Increases the damage of the last remaining ammo/phial when using a gunlance, charge blade, light bowgun, or heavy bowgun by 10%.",
      "Increases the damage of the last remaining ammo/phial when using a gunlance, charge blade, light bowgun, or heavy bowgun by 20%.",
      "Increases the damage of the last remaining ammo/phial when using a gunlance, charge blade, light bowgun, or heavy bowgun by 35%.",
      "Increases the damage of the last remaining ammo/phial when using a gunlance, charge blade, light bowgun, or heavy bowgun by 45%.",
      "Increases the damage of the last remaining ammo/phial when using a gunlance, charge blade, light bowgun, or heavy bowgun by 60%."
    ],
    "蓄攻、響音強化": [
      "Increases the damage of the hammer’s Charged Attack and the hunting horn’s Echo Attack by 15%.",
      "Increases the damage of the hammer’s Charged Attack and the hunting horn’s Echo Attack by 25%.",
      "Increases the damage of the hammer’s Charged Attack and the hunting horn’s Echo Attack by 40%.",
      "Increases the damage of the hammer’s Charged Attack and the hunting horn’s Echo Attack by 55%.",
      "Increases the damage of the hammer’s Charged Attack and the hunting horn’s Echo Attack by 70%."
    ],
    "追擊【麻痺】": [
      "Increases damage to paralyzed monsters by 50%.",
      "Increases damage to paralyzed monsters by 75%.",
      "Increases damage to paralyzed monsters by 100%.",
      "Increases damage to paralyzed monsters by 130%.",
      "Increases damage to paralyzed monsters by 160%."
    ],
    "完美蓄力解放": [
      "Increases attack power by 15% when executing a well-timed attack after performing a charged action.",
      "Increases attack power by 25% when executing a well-timed attack after performing a charged action.",
      "Increases attack power by 35% when executing a well-timed attack after performing a charged action.",
      "Increases attack power by 50% when executing a well-timed attack after performing a charged action.",
      "Increases attack power by 70% when executing a well-timed attack after performing a charged action."
    ],
    "溟波龍的雷浪": [
      "Reduces damage from thunder element monsters by 10% and increases your weapon's water element value by 10%.",
      "Reduces damage from thunder element monsters by 10% and increases your weapon's water element value by 15%.",
      "Reduces damage from thunder element monsters by 10% and increases your weapon's water element value by 25%."
    ],
    "熱情盛夏【2025】": [
      "Increases weapon's fire element value by +10. ※During the event, the effect is multiplied by 10.",
      "Increases weapon's fire element value by +20. ※During the event, the effect is multiplied by 10.",
      "Increases weapon's fire element value by +50. ※During the event, the effect is multiplied by 10."
    ],
    "急速勁泳【2025】": [
      "Equipping 1 piece of the Swimmer Set significantly reduces bowgun reload time. Equipping 2 pieces significantly reduces recoil when firing. Equipping 3 pieces increases your ammo capacity."
    ],
    "高速蓄力【雷】": [
      "Increases weapon's thunder element value by 2x your remaining health.",
      "Increases weapon's thunder element value by 4x your remaining health.",
      "Increases weapon's thunder element value by 8x your remaining health."
    ],
    "追擊": [
      "Increases the damage dealt to a monster with a broken part by 10%.",
      "Increases the damage dealt to a monster with a broken part by 15%.",
      "Increases the damage dealt to a monster with a broken part by 20%.",
      "Increases the damage dealt to a monster with a broken part by 30%.",
      "Increases the damage dealt to a monster with a broken part by 45%."
    ],
    "彈道強化": [
      "Slightly increases the Critical Range of your ammo/arrows.",
      "Moderately increases the Critical Range of your ammo/arrows.",
      "Significantly increases the Critical Range of your ammo/arrows."
    ],
    "果敢": [
      "Increases damage by 5%, but makes you unable to perform perfect evades.",
      "Increases damage by 10%, but makes you unable to perform perfect evades.",
      "Increases damage by 20%, but makes you unable to perform perfect evades."
    ],
    "防禦強化": [
      "Allows you to guard against attacks that usually cannot be blocked."
    ],
    "高能強化【火】": [
      "Increases weapon's fire element value by 2x your remaining health.",
      "Increases weapon's fire element value by 4x your remaining health.",
      "Increases weapon's fire element value by 8x your remaining health."
    ],
    "高能強化【冰】": [
      "Increases weapon's ice element value by 2x your remaining health.",
      "Increases weapon's ice element value by 4x your remaining health.",
      "Increases weapon's ice element value by 8x your remaining health."
    ],
    "完美巧擊【持續】": [
      "Increases damage by 10% for 15 seconds after performing a perfect evade.",
      "Increases damage by 15% for 15 seconds after performing a perfect evade.",
      "Increases damage by 20% for 15 seconds after performing a perfect evade.",
      "Increases damage by 25% for 15 seconds after performing a perfect evade.",
      "Increases damage by 35% for 15 seconds after performing a perfect evade."
    ],
    "蓄力大師": [
      "Increases your weapon's elemental value by 10% and abnormal status buildup by 5% when using charged attacks.",
      "Increases your weapon's elemental value by 25% and abnormal status buildup by 10% when using charged attacks.",
      "Increases your weapon's elemental value by 40% and abnormal status buildup by 15% when using charged attacks.",
      "Increases your weapon's elemental value by 55% and abnormal status buildup by 25% when using charged attacks.",
      "Increases your weapon's elemental value by 70% and abnormal status buildup by 40% when using charged attacks."
    ],
    "攻擊．境界": [
      "Increases attack power by 150 when Attack Boost Lv5+ is active.",
      "Increases attack power by 350 when Attack Boost Lv5+ is active."
    ],
    "高能強化【龍】": [
      "Increases weapon's dragon element value by 2x your remaining health.",
      "Increases weapon's dragon element value by 4x your remaining health.",
      "Increases weapon's dragon element value by 8x your remaining health."
    ],
    "劫血纏身": [
      "Inflict yourself with bloodblight at the start of a hunt, or when a certain amount of damage is dealt to a monster.",
      "In addition to the effects of Lv1, increases health by 5 when first begin afflicted with bloodblight, and increases damage by 5% whenever suffering from bloodblight.",
      "In addition to the effects of Lv1, increases health by 15 when first begin afflicted with bloodblight, and increases damage by 10% whenever suffering from bloodblight."
    ],
    "爵銀龍的紅血": [
      "Reduces damage received from dragon element monsters by 10% and increases your weapon's dragon element value by 10%.",
      "Reduces damage received from dragon element monsters by 10% and increases your weapon's dragon element value by 15%.",
      "Reduces damage received from dragon element monsters by 10% and increases your weapon's dragon element value by 25%."
    ],
    "龍耐性": [
      "Decreases damage from dragon-element monster by 15%.",
      "Decreases damage from dragon-element monster by 30%.",
      "Decreases damage from dragon-element monster by 50%."
    ],
    "SP計量表加速【防禦】": [
      "Fills Special Gauge by 5% after guarding against a monster's attack.",
      "Fills Special Gauge by 10% after guarding against a monster's attack.",
      "Fills Special Gauge by 15% after guarding against a monster's attack."
    ],
    "團結力【歲末狩獵年冬日祭】": [
      "Increases raw attack power by 1%. The effect is multiplied by the number of hunters who are wearing it in the team. *During the event, extra 5 times the effect."
    ],
    "彈藥節約": [
      "10% chance of ammo not being consumed upon use when equipped with a light or heavy bowgun.",
      "20% chance of ammo not being consumed upon use when equipped with a light or heavy bowgun.",
      "30% chance of ammo not being consumed upon use when equipped with a light or heavy bowgun."
    ],
    "通常彈．屬性通常彈強化": [
      "Increases damage of Normal/Fire/Water/Thunder/Ice/Dragon Ammo by 60%.",
      "Increases damage of Normal/Fire/Water/Thunder/Ice/Dragon Ammo by 120%.",
      "Increases damage of Normal/Fire/Water/Thunder/Ice/Dragon Ammo by 200%."
    ],
    "變形攻擊強化": [
      "When performing morph attacks, affinity increases by 60% and damage increases by 30%.",
      "When performing morph attacks, affinity increases by 70% and damage increases by 50%.",
      "When performing morph attacks, affinity increases by 80% and damage increases by 80%."
    ],
    "冰屬性攻擊強化．境界": [
      "Increases weapon's ice element value by 200 when Ice Attack Lv5+ is active.",
      "Increases weapon's ice element value by 400 when Ice Attack Lv5+ is active."
    ],
    "雷屬性攻擊強化．境界": [
      "Increases weapon's thunder element value by 200 when Thunder Attack Lv5+ is active.",
      "Increases weapon's thunder element value by 400 when Thunder Attack Lv5+ is active."
    ],
    "絕對迴避【SP】": [
      "Automatically perform a perfect evade against an incoming attack at the cost of 100% of your Special Gauge.",
      "Automatically perform a perfect evade against an incoming attack at the cost of 85% of your Special Gauge.",
      "Automatically perform a perfect evade against an incoming attack at the cost of 70% of your Special Gauge."
    ],
    "適中距離威力UP": [
      "Increases damage of ammo/arrows fired at an optimal distance by 10%.",
      "Increases damage of ammo/arrows fired at an optimal distance by 15%.",
      "Increases damage of ammo/arrows fired at an optimal distance by 25%.",
      "Increases damage of ammo/arrows fired at an optimal distance by 30%.",
      "Increases damage of ammo/arrows fired at an optimal distance by 40%."
    ],
    "反彈": [
      "After successfully guarding, returns a very slight amount of damage back at close range, proportional to the power of the received attack.",
      "After successfully guarding, returns a slight amount of damage back at close range, proportional to the power of the received attack.",
      "After successfully guarding, returns a moderate amount of damage back at close range, proportional to the power of the received attack.",
      "After successfully guarding, returns a significant amount of damage back at close range, proportional to the power of the received attack.",
      "After successfully guarding, returns a massive amount of damage back at close range, proportional to the power of the received attack."
    ],
    "水屬性攻擊強化．境界": [
      "Increases weapon's water element value by 200 when Water Attack Lv5+ is active.",
      "Increases weapon's water element value by 400 when Water Attack Lv5+ is active."
    ],
    "攻擊活化": [
      "Increases attack power by 10%.",
      "Increases attack power by 15%.",
      "Increases attack power by 25%."
    ],
    "攻擊增強【會心】": [
      "Attack power increases by 8 per 1% of your weapon's affinity."
    ],
    "連擊．境界": [
      "Increases attack power by 5% when Burst Lv5+ is active.",
      "Increases attack power by 10% when Burst Lv5+ is active."
    ],
    "真本領": [
      "Increases damage dealt by 10% after performing 20 actions.",
      "Increases damage dealt by 20% after performing 20 actions.",
      "Increases damage dealt by 35% after performing 20 actions."
    ],
    "以牙還牙": [
      "Makes it easier to parry, and returns a very slight amount of damage at close range when parrying, proportional to the power of the parried attack.",
      "Makes it easier to parry, and returns a slight amount of damage at close range when parrying, proportional to the power of the parried attack.",
      "Makes it easier to parry, and returns a moderate amount of damage at close range when parrying, proportional to the power of the parried attack.",
      "Makes it easier to parry, and returns a significant amount of damage at close range when parrying, proportional to the power of the parried attack.",
      "Makes it easier to parry, and returns a massive amount of damage at close range when parrying, proportional to the power of the parried attack."
    ],
    "SP計量表加速【借力使力】": [
      "Fills Special Gauge by 5% after parrying a monster's attack.",
      "Fills Special Gauge by 15% after parrying a monster's attack.",
      "Fills Special Gauge by 25% after parrying a monster's attack."
    ],
    "斬裂彈．屬性斬裂彈強化": [
      "Increases damage of Slicing/Slicing Fire/Slicing Water/Slicing Thunder/Slicing Ice/Slicing Dragon Ammo by 30%.",
      "Increases damage of Slicing/Slicing Fire/Slicing Water/Slicing Thunder/Slicing Ice/Slicing Dragon Ammo by 60%.",
      "Increases damage of Slicing/Slicing Fire/Slicing Water/Slicing Thunder/Slicing Ice/Slicing Dragon Ammo by 100%."
    ],
    "破壞王【尾巴】": [
      "Increases part damage accumated on breakable tails by 100%."
    ],
    "屬性攻擊強化【SP】": [
      "Weapon's elemental attack power increases by 20% for 20 secs. after activating a Special Skill.",
      "Weapon's elemental attack power increases by 40% for 20 secs. after activating a Special Skill.",
      "Weapon's elemental attack power increases by 60% for 20 secs. after activating a Special Skill.",
      "Weapon's elemental attack power increases by 80% for 20 secs. after activating a Special Skill.",
      "Weapon's elemental attack power increases by 100% for 20 secs. after activating a Special Skill."
    ],
    "龍屬性攻擊強化．境界": [
      "Increases weapon's dragon element value by 200 when Dragon Attack Lv5+ is active.",
      "Increases weapon's dragon element value by 400 when Dragon Attack Lv5+ is active."
    ],
    "高能強化【水】": [
      "Increases weapon's water element value by 2x your remaining health.",
      "Increases weapon's water element value by 4x your remaining health.",
      "Increases weapon's water element value by 8x your remaining health."
    ],
    "冰呪龍的冰纏": [
      "Increases ice element attack power by 10%, and grants extra health equal to 20% of maximum health when using a Special Skill.",
      "Increases ice element attack power by 15%, and grants extra health equal to 40% of maximum health when using a Special Skill.",
      "Increases ice element attack power by 20%, and grants extra health equal to 60% of maximum health when using a Special Skill."
    ],
    "我行我素": [
      "Increases damage by 10% when the Special Gauge is not full.",
      "Increases damage by 15% when the Special Gauge is not full.",
      "Increases damage by 20% when the Special Gauge is not full.",
      "Increases damage by 25% when the Special Gauge is not full.",
      "Increases damage by 35% when the Special Gauge is not full."
    ],
    "雙重打擊": [
      "Inflicts a very slight amount of additional damage based on stun buildup value when inflicting stun buildup.",
      "Inflicts a slight amount of additional damage based on stun buildup value when inflicting stun buildup.",
      "Inflicts a moderate amount of additional damage based on stun buildup value when inflicting stun buildup.",
      "Inflicts a large amount of additional damage based on stun buildup value when inflicting stun buildup.",
      "Inflicts a massive amount of additional damage based on stun buildup value when inflicting stun buildup."
    ]
  },
  "skill-note": {
    "鬼火纏身": [
      "Hellfire will explode after about 14 seconds, causing 40 fixed damage",
      "Evading 5 times can remove the hellfire effect",
      "Perfect evasion can transfer the hellfire to the monster, causing 100 motion value <img src='icon/blast.png'/> damage",
      "After losing the hellfire effect, perform actions with a total motion value of 300 to regain the hellfire status"
    ],
    "鬥氣活性": [
      "When the battle starts, if the SP gauge is full, it can be triggered immediately"
    ],
    "凶會心": ["The trigger rate is 30%"],
    "勇猛": [
      "When a monster roars for the first time, grants the player a one-time attack power increase that lasts for the entire hunt; SP gauge will also increase, and this effect is not negated by 'Nergigante Avidity'"
    ]
  },
  "recoil-type": ["Low", "Average", "High", "Very high", "Wyvern"],
  "reload-type": ["Fast", "Normal", "Slow", "Very slow"],
  "arrow": {
    "pierce": "Pierce",
    "rapid": "Rapid",
    "spread": "Spread"
  },
  "arrow-abbr": {
    "pierce": "P",
    "rapid": "R",
    "spread": "S"
  },
  "lv": "Lv. ",
  "bottle": {
    "none": "None",
    "paralysis": "Paralysis Coating",
    "poison": "Poison Coating",
    "sleep": "Sleep Coating",
    "blast": "Blast Coating"
  },
  "ammo": {
    "normal": "Normal Ammo 1",
    "fire": "Flaming Ammo",
    "water": "Water Ammo",
    "ice": "Freeze Ammo",
    "thunder": "Thunder Ammo",
    "dragon": "Dragon Ammo",
    "spread": "Spread Ammo 1",
    "spread-fire": "Spread Fire Ammo",
    "spread-water": "Spread Water Ammo",
    "spread-ice": "Spread Ice Ammo",
    "spread-thunder": "Spread Thunder Ammo",
    "spread-dragon": "Spread Dragon Ammo",
    "sticky": "Sticky Ammo 1",
    "sticky-fire": "Sticky Fire Ammo",
    "sticky-water": "Sticky Water Ammo",
    "sticky-ice": "Sticky Ice Ammo",
    "sticky-thunder": "Sticky Thunder Ammo",
    "sticky-dragon": "Sticky Dragon Ammo",
    "cluster": "Cluster Bomb 1",
    "cluster-fire": "Cluster Fire Ammo",
    "cluster-water": "Cluster Water Ammo",
    "cluster-ice": "Cluster Ice Ammo",
    "cluster-thunder": "Cluster Thunder Ammo",
    "cluster-dragon": "Cluster Dragon Ammo",
    "slicing": "Slicing Ammo 1",
    "slicing-fire": "Slicing Fire Ammo",
    "slicing-water": "Slicing Water Ammo",
    "slicing-ice": "Slicing Ice Ammo",
    "slicing-thunder": "Slicing Thunder Ammo",
    "slicing-dragon": "Slicing Dragon Ammo",
    "pierce": "Pierce Ammo 1",
    "piercing-fire": "Piercing Fire Ammo",
    "piercing-water": "Piercing Water Ammo",
    "piercing-ice": "Piercing Ice Ammo",
    "piercing-thunder": "Piercing Thunder Ammo",
    "piercing-dragon": "Piercing Dragon Ammo",
    "sleep": "Sleep Ammo 1",
    "poison": "Poison Ammo 1",
    "paralysis": "Paralysis Ammo 1",
    "wyvern": "Wyvern Ammo",
    "wyvern-fire": "Wyvern Fire Ammo",
    "wyvern-water": "Wyvern Water Ammo",
    "wyvern-ice": "Wyvern Ice Ammo",
    "wyvern-thunder": "Wyvern Thunder Ammo",
    "wyvern-dragon": "Wyvern Dragon Ammo"
  },
  "ammo-abbr": {
    "normal": "Nml",
    "fire": "Fir",
    "water": "Wtr",
    "ice": "Ice",
    "thunder": "Thd",
    "dragon": "Drg",
    "spread": "Spr",
    "sticky": "Stk",
    "cluster": "Clt",
    "slicing": "Slc",
    "pierce": "Pec",
    "sleep": "Slp",
    "poison": "Psn",
    "paralysis": "Para",
    "wyvern": "Wyv"
  },
  "phial": {
    "impact": "Impact Phial",
    "power": "Power Element Phial"
  },
  "sa-phial": {
    "power": "Power Phial",
    "power-element": "Power Element Phial",
    "poison": "Poison Phial",
    "paralysis": "Paralysis Phial",
    "exhaust": "Exhaust Phial",
    "dragon": "Dragon Phial"
  },
  "shelling": {
    "normal": "Normal",
    "long": "Long",
    "wide": "Wide"
  },
  "sp": {
    "great-sword": ["True Charged Slash (SP)"],
    "shield-sword": ["Perfect Rush Combo (SP)"],
    "long-sword": ["Spirit Helm Breaker (SP)"],
    "hammer": ["Spinning Bludgeon (SP)"],
    "light-gun": ["Wyvernblast Counter (SP)"],
    "bow": ["Dragon Piercer (SP)"],
    "dual-blades": ["Heavenly Blade Dance (SP)"],
    "lance": ["Dash Attack (SP)"],
    "charge-blade": ["Super Amped Element Discharge (SP)"],
    "gunlance": ["Wyvern's Fire (SP)"],
    "heavy-gun": ["Wyvernheart Ammo (SP)", "Wyvernsnipe Ammo (SP)"],
    "heavy-abbr": ["Wyvernheart", "Wyvernsnipe"],
    "switch-axe": ["Zero Sum Discharge (SP)"],
    "hunting-horn": ["Magnificent Trio (SP)"],
    "insect-glaive": ["Descending Thrust (SP)"]
  },
  "songs": {
    "泥．積雪無效": ["Muck/Snow Negated", "MkSw✖"],
    "精靈王的加護": ["Divine Protection", "Prot"],
    "攻擊力UP【小】": ["Attack Up (S)", "Atk S"],
    "攻擊力UP【大】": ["Attack Up (L)", "Atk L"],
    "防禦力UP": ["Defense Up", "Def+"],
    "麻痺無效": ["Paralysis Negated", "Para✖"],
    "睡眠無效": ["Sleep Negated", "Slp✖"],
    "風壓耐性": ["Wind Pressure Resistance", "WindR"],
    "風壓無效": ["Wind Pressure Negated", "Wind✖"],
    "震動無效": ["Tremors Negated", "Trem✖"],
    "毒無效": ["Poison Negated", "Psn✖"],
    "毒無效．解毒": ["Poison Negated/Cured", "PsnCu"],
    "裂傷無效": ["Bleeding Negated", "Bleed✖"],
    "會心率UP【小】": ["Affinity Up (S)", "Aff S"],
    "會心率UP【大】": ["Affinity Up (L)", "Aff L"],
    "高頻衝擊波": ["Sonic Wave", "SWav"],
    "高頻衝擊波【散】": ["Diffused Sonic Wave", "DSWav"],
    "雷耐性UP": ["Thunder Resistance Up", "ThdR"],
    "冰耐性UP": ["Ice Resistance Up", "IceR"],
    "水耐性UP": ["Water Resistance Up", "WtrR"],
    "火耐性UP": ["Fire Resistance Up", "FirR"],
    "龍耐性UP": ["Dragon Resistance Up", "DrgR"],
    "迴避距離UP": ["Evasion Distance Up", "EvsD"],
    "水屬性攻擊力UP": ["Water Attack Up", "Wtr+"],
    "火屬性攻擊力UP": ["Fire Attack Up", "Fir+"],
    "冰屬性攻擊力UP": ["Ice Attack Up", "Ice+"],
    "雷屬性攻擊力UP": ["Thunder Attack Up", "Thd+"],
    "龍屬性攻擊力UP": ["Dragon Attack Up", "Drg+"],
    "後仰無效": ["Knockbacks Negated", "KB✖"],
    "聽覺保護【小】": ["Earplugs (S)", "EP S"],
    "聽覺保護【大】": ["Earplugs (L)", "EP L"],
    "SP計量表加速【小】": ["Special Replenishment (S)", "SP S"],
    "SP計量表加速【大】": ["Special Replenishment (L)", "SP L"],
    "屬性值UP【小】": ["Element Value Up (S)", "Ele S"],
    "屬性值UP【大】": ["Element Value Up (L)", "Ele L"],
    "全屬性耐性UP": ["All Resistance Up", "AllR"]
  },
  "kinsect": {
    "stat": {
      "type": "Kinsect",
      "performance": "Performance",
      "attack": "Attack",
      "bonus": "Bonus"
    },
    "type": {
      "共鬥": ["Assist", "Ast"],
      "飛翔": ["Flight", "Flt"],
      "粉塵": ["Powder", "Pdr"]
    },
    "performance": {
      "迅速": ["Rapid", "Rpd"],
      "耐力": ["Stamina", "Stm"],
      "力量": ["Power", "Pwr"]
    },
    "attack": {
      "打擊": ["Blunt", "Blt"],
      "切斷": ["Severing", "Svr"]
    },
    "bonus": {
      "善於採集": ["Harvest", "Hrv"],
      "追擊頻率UP": ["Follow-up", "Fup"],
      "強化時最大耐力UP": ["Stamina", "Stm"],
      "制空": ["Aerial", "Arl"],
      "昏厥威力UP": ["Stun", "Stn"],
      "強爆粉塵": ["Mighty Powder", "MtP"],
      "全力共鬥攻擊": ["Assist", "Ast"],
      "強化時屬性值UP": ["Elemental", "Ele"],
      "連爆粉塵": ["Cluster Powder", "ClP"],
      "解除採集限制": ["Charged Harvest", "ChH"]
    }
  },
  "item": {
    "bone": { "b": "Beginner Weapon Ticket" },
    "g-jagr": {
      "a1": "Great Jagras Hide",
      "a2": "Great Jagras Scale",
      "b": "Great Jagras Claw",
      "c": "Great Jagras Mane",
      "d": "Great Jagras Primescale",
      "e": "Fanged Wyvern Gem"
    },
    "kulu": {
      "a1": "Kulu-Ya-Ku Hide",
      "a2": "Kulu-Ya-Ku Scale",
      "b": "Kulu-Ya-Ku Beak",
      "c": "Kulu-Ya-Ku Plume",
      "d": "Kulu-Ya-Ku Primescale",
      "e": "Kulu-Ya-Ku Primehide"
    },
    "puke": {
      "a1": "Pukei-Pukei Shell",
      "a2": "Pukei-Pukei Scale",
      "b": "Pukei-Pukei Tail",
      "c": "Pukei-Pukei Sac",
      "d": "Pukei-Pukei Quill",
      "e": "Pukei-Pukei Primescale",
      "f1": "Pukei-Pukei Riftscale"
    },
    "barr": {
      "a1": "Barroth Shell",
      "a2": "Barroth Claw",
      "b": "Barroth Tail",
      "c": "Barroth Scalp",
      "d": "Barroth Ridge",
      "e": "Barroth Primeshell",
      "f1": "Barroth Riftshell"
    },
    "g-girr": {
      "a1": "Great Girros Scale",
      "a2": "Great Girros Fang",
      "b": "Great Girros Tail",
      "c": "Great Girros Hood",
      "d": "Great Girros Primescale",
      "e": "Great Girros Primefang",
      "f1": "Great Girros Riftscale"
    },
    "tobi": {
      "a1": "Tobi-Kadachi Scale",
      "a2": "Tobi-Kadachi Claw",
      "b": "Tobi-Kadachi Pelt",
      "c": "Tobi-Kadachi Membrane",
      "d": "Tobi-Kadachi Primescale",
      "e": "Tobi-Kadachi Electrode",
      "f1": "Tobi-Kadachi Riftscale"
    },
    "paol": {
      "a1": "Paolumu Pelt",
      "a2": "Paolumu Scale",
      "b": "Paolumu Webbing",
      "c": "Paolumu Shell",
      "d": "Paolumu Primescale",
      "e": "Paolumu Primeshell"
    },
    "jyur": {
      "a1": "Jyuratodus Shell",
      "a2": "Jyuratodus Scale",
      "b": "Jyuratodus Fang",
      "c": "Jyuratodus Fin",
      "d": "Jyuratodus Primescale",
      "e": "Jyuratodus Primeshell",
      "f1": "Jyuratodus Riftscale"
    },
    "anja": {
      "a1": "Anjanath Scale",
      "a2": "Anjanath Fang",
      "b": "Anjanath Tail",
      "c": "Anjanath Nosebone",
      "d": "Anjanath Primescale",
      "e": "Anjanath Plate",
      "f1": "Anjanath Riftscale"
    },
    "f-anja": {
      "a1": "Fulgur Anjanath Scale",
      "a2": "Fulgur Anjanath Fang",
      "b": "Fulgur Anjanath Tail",
      "c": "Fulgur Anjanath Nosebone",
      "d": "Fulgur Anjanath Primescale",
      "e": "Fulgur Anjanath Pelt",
      "f": "Fulgur Anjanath Plate"
    },
    "rathi": {
      "a1": "Rathian Shell",
      "a2": "Rathian Scale",
      "b": "Rathian Webbing",
      "c": "Rathian Spike",
      "d": "Rathian Primescale",
      "e": "Rathian Plate",
      "f1": "Rathian Riftscale"
    },
    "legi": {
      "a1": "Legiana Hide",
      "a2": "Legiana Scale",
      "b": "Legiana Claw",
      "c": "Legiana Webbing",
      "d": "Legiana Primescale",
      "e": "Legiana Plate",
      "f1": "Legiana Riftscale"
    },
    "diab": {
      "a1": "Diablos Shell",
      "a2": "Diablos Fang",
      "b": "Diablos Tailcase",
      "c": "Diablos Ridge",
      "d": "Diablos Primeshell",
      "e": "Diablos Marrow",
      "f1": "Diablos Riftshell"
    },
    "ratha": {
      "a1": "Rathalos Wingtalon",
      "a2": "Rathalos Scale",
      "b": "Rathalos Tail",
      "c": "Rathalos Marrow",
      "d": "Rathalos Primescale",
      "e": "Rathalos Plate",
      "f1": "Rathalos Riftscale"
    },
    "b-diab": {
      "a1": "Black Diablos Shell",
      "a2": "Black Diablos Fang",
      "b": "Black Diablos Tailcase",
      "c": "Black Diablos Ridge",
      "d": "Black Diablos Primeshell",
      "e": "Black Diablos Marrow"
    },
    "p-rathi": {
      "a1": "Pink Rathian Shell",
      "a2": "Pink Rathian Scale",
      "b": "Pink Rathian Webbing",
      "c": "Pink Rathian Spike",
      "d": "Pink Rathian Primescale",
      "e": "Pink Rathian Plate"
    },
    "a-ratha": {
      "a1": "Azure Rathalos Wingtalon",
      "a2": "Azure Rathalos Scale",
      "b": "Azure Rathalos Tail",
      "c": "Azure Rathalos Marrow",
      "d": "Azure Rathalos Primescale",
      "e": "Azure Rathalos Plate"
    },
    "rado": {
      "a1": "Radobaan Shell",
      "a2": "Radobaan Scale",
      "b": "Radobaan Tail",
      "c": "Radobaan Oilshell",
      "d": "Radobaan Primescale",
      "e": "Radobaan Marrow",
      "f1": "Radobaan Riftscale"
    },
    "banb": {
      "a1": "Banbaro Ridge",
      "a2": "Banbaro Shell",
      "b": "Banbaro Tail",
      "c": "Banbaro Pelt",
      "d": "Banbaro Primeshell",
      "e": "Banbaro Great Horn",
      "f1": "Banbaro Riftshell"
    },
    "bari": {
      "a1": "Barioth Shell",
      "a2": "Barioth Claw",
      "b": "Barioth Tail",
      "c": "Barioth Spike",
      "d": "Barioth Primeclaw",
      "e": "Amber Fang",
      "f1": "Barioth Riftshell"
    },
    "zino": {
      "a1": "Zinogre Shell",
      "a2": "Zinogre Claw",
      "b": "Zinogre Tail",
      "c": "Zinogre Shockfur",
      "d": "Zinogre Primeclaw",
      "e": "Zinogre Horn",
      "f": "Zinogre Plate",
      "f1": "Zinogre Riftshell"
    },
    "s-zino": {
      "a1": "Stygian Zinogre Shell",
      "a2": "Stygian Zinogre Claw",
      "b": "Stygian Zinogre Tail",
      "c": "Stygian Zinogre Shockfur",
      "d": "Stygian Zinogre Primeclaw",
      "e": "Stygian Zinogre Horn",
      "f": "Stygian Zinogre Plate"
    },
    "halloween": {
      "a1": "Kulu-Ya-Ku Hide",
      "b": "Pumpkin Ticket",
      "c": "Kulu-Ya-Ku Plume",
      "d": "Kulu-Ya-Ku Primescale",
      "e": "Kulu-Ya-Ku Primehide"
    },
    "ny-24": { "b": "2024 Armor Ticket" },
    "lunar-24": {
      "b1": "LNY 2024 Armor Ticket",
      "b2": "LNY 2024 Dual Blades Ticket",
      "b3": "LNY 2024 Hammer Ticket"
    },
    "lunar-25": {
      "b": "LNY 2025 Light Bowngun Ticket"
    },
    "tzit": {
      "a1": "Tzitzi-Ya-Ku Hide",
      "a2": "Tzitzi-Ya-Ku Scale",
      "b": "Tzitzi-Ya-Ku Claw",
      "c": "Tzitzi-Ya-Ku Photophore",
      "d": "Tzitzi-Ya-Ku Primehide",
      "e": "Tzitzi-Ya-Ku Great Photophore"
    },
    "odog": {
      "a1": "Odogaron Sinew",
      "a2": "Odogaron Scale",
      "b": "Odogaron Tail",
      "c": "Odogaron Claw",
      "d": "Odogaron Primescale",
      "e": "Odogaron Plate"
    },
    "e-odog": {
      "a1": "Ebony Odogaron Sinew",
      "a2": "Ebony Odogaron Scale",
      "b": "Ebony Odogaron Tail",
      "c": "Ebony Odogaron Claw",
      "d": "Ebony Odogaron Primescale",
      "e": "Ebony Odogaron Plate"
    },
    "devi": {
      "a1": "Deviljho Hide",
      "a2": "Deviljho Scale",
      "b": "Deviljho Tail",
      "c": "Deviljho Talon",
      "d": "Deviljho Primehide",
      "e": "Deviljho Scalp",
      "f": "Deviljho Saliva",
      "f1": "Deviljho Riftscale"
    },
    "c-puke": {
      "a1": "Coral Pukei-Pukei Shell",
      "a2": "Coral Pukei-Pukei Scale",
      "b": "Coral Pukei-Pukei Tail",
      "c": "Coral Pukei-Pukei Sac",
      "d": "Coral Pukei-Pukei Quill",
      "e": "Coral Pukei-Pukei Primescale"
    },
    "bone-gunlance": {
      "b": "Gunlance Training Ticket"
    },
    "alloy-armor": {
      "b": "Alloy Armor Ticket"
    },
    "basa": {
      "a1": "Basarios Pleura",
      "a2": "Basarios Shell",
      "b": "Basarios Tail",
      "c": "Basarios Wing",
      "d": "Basarios Primepleura",
      "e": "Basarios Primewing"
    },
    "khez": {
      "a1": "Flabby Hide",
      "a2": "Suspicious Fang",
      "b": "Pale Extract",
      "c": "Pale Bone",
      "d": "Flabby Primehide",
      "e": "Pale Primebone",
      "f1": "Khezu Rifthide"
    },
    "kush": {
      "c1": "Daora Shell",
      "c2": "Daora Scale",
      "d": "Elder Dragon Blood",
      "e": "Daora Tail",
      "f": "Daora Horn"
    },
    "mizu": {
      "a1": "Mizutsune Purplefur",
      "a2": "Mizutsune Scale",
      "b": "Mizutsune Tail",
      "c": "Mizutsune Claw",
      "d": "Mizutsune Thick Purplefur",
      "e": "Mizutsune Primeclaw",
      "f": "Mizutsune Plate"
    },
    "n-paol": {
      "a1": "Nightshade Paolumu Pelt",
      "a2": "Nightshade Paolumu Scale",
      "b": "Nightshade Paolumu Webbing",
      "c": "Nightshade Paolumu Wing",
      "d": "Nightshade Paolumu Primescale",
      "e": "Nightshade Paolumu Primehide"
    },
    "teos": {
      "c1": "Teostra Shell",
      "c2": "Fire Dragon Scale",
      "e": "Teostra Tail",
      "f": "Teostra Horn"
    },
    "mr-beast": {
      "c": "MrBeast Briefcase"
    },
    "bone-heavy-gun": {
      "b": "Heavy Bowgun Training Ticket"
    },
    "bone-switch-axe": {
      "b": "Switch Axe Training Ticket"
    },
    "bone-hunting-horn": {
      "b": "Hunting Horn Training Ticket"
    },
    "bone-insect-glaive": {
      "b": "Insect Glaive Training Ticket"
    },
    "akno": {
      "a1": "Aknosom Feather",
      "a2": "Aknosom Scale",
      "b": "Aknosom Beak",
      "c": "Aknosom Crest",
      "d": "Aknosom Primescale",
      "e": "Aknosom Primefeather"
    },
    "magn": {
      "a1": "Magnamalo Shell",
      "a2": "Magnamalo Scale",
      "b": "Magnamalo Tail",
      "c": "Magnamalo Horn",
      "d": "Magnamalo Blade",
      "e": "Magnamalo Plate",
      "f1": "Magnamalo Riftshell"
    },
    "raja": {
      "a1": "Rajang Blackfur",
      "a2": "Rajang Fang",
      "b": "Rajang Tail",
      "c": "Rajang Claw",
      "d": "Rajang Primefang",
      "e": "Rajang Horn",
      "f": "Gold Rajang Pelt"
    },
    "carnival-24": {
      "b": "Carnival 2024 Upgrade Ticket",
      "c": "Carnival 2024 Forging Ticket"
    },
    "halloween-24": {
      "b1": "Spooky Ticket",
      "b2": "Ghost Balloon Ticket"
    },
    "nerg": {
      "c1": "Nergigante Shell",
      "c2": "Immortal Dragonscale",
      "e": "Nergigante Tail",
      "f": "Nergigante Great Horn"
    },
    "g-rathi": {
      "a1": "Gold Rathian Shell",
      "a2": "Gold Rathian Scale",
      "b": "Gold Rathian Webbing",
      "c": "Gold Rathian Spike",
      "d": "Gold Rathian Primescale",
      "e": "Gold Rathian Primewebbing",
      "f": "Gold Rathian Plate"
    },
    "s-ratha": {
      "a1": "Silver Rathalos Wingtalon",
      "a2": "Silver Rathalos Scale",
      "b": "Silver Rathalos Tail",
      "c": "Silver Rathalos Marrow",
      "d": "Silver Rathalos Primescale",
      "e": "Silver Rathalos Primetalon",
      "f": "Silver Rathalos Plate"
    },
    "lago": {
      "a1": "Lagombi Ear",
      "a2": "Lagombi Pelt",
      "b": "Lagombi Iceclaw",
      "c": "Lagombi Plastron",
      "d": "Lagombi Primepelt",
      "e": "Lagombi Giant Ear",
      "f1": "Lagombi Riftpelt"
    },
    "volv": {
      "a1": "Volvidon Rickrack",
      "a2": "Volvidon Shell",
      "b": "Volvidon Claw",
      "c": "Volvidon Bone",
      "d": "Volvidon Thick Rickrack",
      "e": "Volvidon Primeclaw"
    },
    "somn": {
      "a1": "Somnacanth Shell",
      "a2": "Somnacanth Scale",
      "b": "Somnacanth Claw",
      "c": "Somnacanth Fin",
      "d": "Somnacanth Primescale",
      "e": "Somnacanth Primefin",
      "f1": "Somnacanth Riftscale"
    },
    "tigr": {
      "a1": "Tigrex Shell",
      "a2": "Tigrex Scale",
      "b": "Tigrex Tail",
      "c": "Tigrex Fang",
      "d": "Tigrex Claw",
      "e": "Tigrex Scalp",
      "f": "Tigrex Plate"
    },
    "b-tigr": {
      "a1": "Brute Tigrex Shell",
      "a2": "Brute Tigrex Scale",
      "b": "Brute Tigrex Tail",
      "c": "Brute Tigrex Fang",
      "d": "Brute Tigrex Claw",
      "e": "Brute Tigrex Scalp",
      "f": "Brute Tigrex Plate"
    },
    "kiri": {
      "c1": "Kirin Hide",
      "c2": "Kirin Thunderhorn",
      "e": "Kirin Mane",
      "f": "Kirin Electrogem"
    },
    "baze": {
      "a1": "Bazelgeuse Carapace",
      "a2": "Bazelgeuse Scale",
      "b": "Bazelgeuse Tail",
      "c": "Bazelgeuse Claw",
      "d": "Bazelgeuse Wing",
      "e": "Bazelgeuse Glandflux",
      "f": "Bazelgeuse Plate",
      "f1": "Bazelgeuse Riftscale"
    },
    "chat": {
      "a1": "Chatacabra Hide",
      "a2": "Chatacabra Scale",
      "b": "Chatacabra Shell",
      "c": "Chatacabra Jaw",
      "d": "Chatacabra Primescale",
      "e": "Chatacabra Primeshell"
    },
    "hope": {
      "c": "Hope Weapon Forging Ticket"
    },
    "arzu": {
      "a1": "Arzuros Shell",
      "a2": "Arzuros Pelt",
      "b": "Arzuros Claw",
      "c": "Arzuros Brace",
      "d": "Arzuros Primepelt",
      "e": "Arzuros Primebrace"
    },
    "glav": {
      "a1": "Glavenus Shell",
      "a2": "Glavenus Scale",
      "b": "Glavenus Tailedge",
      "c": "Glavenus Bone",
      "d": "Glavenus Fang",
      "e": "Glavenus Pyroshell",
      "f": "Glavenus Plate",
      "f1": "Glavenus Riftscale"
    },
    "g-wrog": {
      "a1": "Great Wroggi Hide",
      "a2": "Great Wroggi Bone",
      "b": "Great Wroggi Claw",
      "c": "King's Beak",
      "d": "Great Wroggi Primebone",
      "e": "King's Primebeak"
    },
    "bish": {
      "a1": "Bishaten Feather",
      "a2": "Bishaten Fur",
      "b": "Bisha Tailcase",
      "c": "Bishaten Horn",
      "d": "Bishaten Primefeather",
      "e": "Bishaten Primehorn",
      "f1": "Bishaten Riftfur"
    },
    "beot": {
      "a1": "Beotodus Carapace",
      "a2": "Beotodus Scale",
      "b": "Beotodus Fin",
      "c": "Beotodus Horn",
      "d": "Beotodus Primescale",
      "e": "Beotodus Primefin"
    },
    "narg": {
      "a1": "Nargacuga Blackfur",
      "a2": "Nargacuga Scale",
      "b": "Nargacuga Tail",
      "c": "Nargacuga Fang",
      "d": "Narga Tailspike",
      "e": "Nargacuga Cutwing",
      "f": "Nargacuga Marrow"
    },
    "easter-25-armor": {
      "c": "Spring 2025 Armor Ticket"
    },
    "easter-25-weapon": {
      "b": "Spring 2025 Weapon Upgrade Ticket",
      "c": "Spring 2025 Weapon Ticket",
      "f": "Spring 2025 Weapon Upgrade Ticket+"
    },
    "cham": {
      "c1": "Chameleos Hide",
      "c2": "Chameleos Bone",
      "e": "Chameleos Tail",
      "f": "Chameleos Horn"
    },
    "nami": {
      "c1": "Namielle Hide",
      "c2": "Namielle Claw",
      "e": "Namielle Tail",
      "f": "Namielle Whisker"
    },
    "summer-25": {
      "b1": "Summer Hunt 2025 Weapon Ticket",
      "b2": "Summer Hunt 2025 Weapon Upgrade Ticket",
      "b3": "Summer Hunt 2025 Armor Ticket",
      "b4": "Summer Hunt 2025 Armor Upgrade Ticket"
    },
    "luna": {
      "a1": "Lunagaron Shell",
      "a2": "Lunagaron Scale",
      "b": "Lunagaron Tailcase",
      "c": "Lunagaron Claw",
      "d": "Lunagaron Primescale",
      "e": "Lunagaron Primeclaw"
    },
    "gara": {
      "a1": "Garangolm Shell",
      "a2": "Garangolm Scale",
      "b": "Garangolm Tail",
      "c": "Garangolm Fist",
      "d": "Garangolm Primescale",
      "e": "Garangolm Primefist"
    },
    "espi": {
      "a1": "Espinas Shell",
      "a2": "Espinas Scale",
      "b": "Espinas Tail",
      "c": "Espinas Horn",
      "d": "Espinas Primescale",
      "e": "Espinas Spike",
      "f": "Espinas Plate"
    },
    "halloween-25": {
      "b": "Halloween Weapon Forging Ticket",
      "b2": "Halloween Weapon Upgrade Ticket"
    },
    "malz": {
      "c1": "Malzeno Shell",
      "c2": "Malzeno Scale",
      "e": "Malzeno Tail",
      "f": "Malzeno Horn"
    },
    "quem": {
      "a1": "Quematrice Skin",
      "a2": "Quematrice Scale",
      "b": "Quematrice Tail",
      "c": "Quematrice Crest",
      "d": "Quematrice Primescale",
      "e": "Quematrice Igniter"
    },
    "goss": {
      "a1": "Goss Harag Hide",
      "a2": "Goss Harag Fur",
      "b": "Goss Harag Claw",
      "c": "Goss Harag Horn",
      "d": "Goss Harag Brace",
      "e": "Goss Harag Primefur"
    },
    "asta": {
      "a1": "Astalos Shell",
      "a2": "Astalos Scale",
      "b": "Astalos Scissortail",
      "c": "Astalos Crest",
      "d": "Astalos Membrane",
      "e": "Astalos Wingtalon",
      "f": "Astalos Plate"
    },
    "almu": {
      "a1": "Almudron Shell",
      "a2": "Almudron Scale",
      "b": "Almudron Tail",
      "c": "Almudron Claw",
      "d": "Almudron Whisker",
      "e": "Almudron Fin"
    },
    "serg": {
      "a1": "Seregios Airblade Shade",
      "a2": "Seregios Talon",
      "b": "Seregios Bladescale",
      "c": "Seregios Sunderer",
      "d": "Seregios Wingtalon",
      "e": "Seregios Impaler",
      "f": "Seregios Dissenter"
    },
    "v-tobi": {
      "a1": "Viper Tobi-Kadachi Scale",
      "a2": "Viper Tobi-Kadachi Claw",
      "b": "Viper Tobi-Kadachi Pelt",
      "c": "Viper Tobi-Kadachi Membrane",
      "d": "Viper Tobi-Kadachi Primescale",
      "e": "Viper Tobi-Kadachi Stinger",
      "f": "Viper Tobi-Kadachi Archstinger"
    },
    "s-cean": {
      "a1": "Shogun Ceanataur Shell",
      "a2": "Shogun Ceanataur Claw",
      "b": "Shogun Ceanataur Leg",
      "c": "Wyvern Scalp",
      "d": "Shogun Ceanataur Pincer",
      "e": "Shogun Ceanataur Primeclaw"
    },
    "velk": {
      "c1": "Velkhana Shell",
      "c2": "Velkhana Scale",
      "e": "Velkhana Tail",
      "f": "Velkhana Horn"
    },
    "money-eggs": {
      "d": "Shining Egg",
      "e": "Gleaming Egg",
      "f": "Dazzling Egg"
    },
    "f": {
      "a": "Carpenterbug",
      "b": "Earth Crystal",
      "c": "Monster Bone+"
    },
    "g": {
      "a": "Fire Herb",
      "b": "Flowfern",
      "c": "Snow Herb",
      "d": "Parashroom",
      "e": "Toadstool",
      "f": "Thunderbug",
      "g": "Godbug",
      "h": "Sleep Herb",
      "i": "Dragonfell Berry",
      "j": "Nitroshroom"
    },
    "h1": {
      "a": "Monster Bone S",
      "b": "Monster Bone M",
      "c": "Monster Bone L"
    },
    "h2": {
      "a": "Iron Ore",
      "b": "Machalite Ore",
      "c": "Dragonite Ore"
    },
    "j1": "Wingdrake Hide",
    "j2": "Sharp Claw",
    "k1": "Armor Refining Parts",
    "k2": "Weapon Refining Parts",
    "l": "Wyvern Gem Shard",
    "m": "Wyvern Scarcestone",
    "z": "Zenny",
    "pts": "Upgrade pts"
  },
  "motions": "Motions",
  "motion": {
    "hide-details": "Hide Details",
    "motion-value": "Motion Value",
    "aerial": "Aerial",
    "stun-value": "Stun Value",
    "sp-gauge-gain": "SP Gauge Gain",
    "pb-bonus": "Extra Part Break Accumulation",
    "hits": "Hits",
    "total": "Total",
    "blast-desc": "Blast attacks ignore monster flesh and are treated as 130%",
    "sp-desc": "SP Gauge Max = 230",
    "stun-desc": "Stun Threshold: Normal Monster = 100, Weak Stun = 70, Resistant Stun = 130; After each stun, the next threshold is increased by 150% of the previous value",
    "phial-energy": "Phial Energy Gain",
    "phial-desc": "Phial Energy Max = 50",
    "spirit-gauge": "Spirit Gauge Gain",
    "spirit-gauge-desc": "Spirit Gauge Max = 200",
    "switch-axe-gauge": "Switch Gauge Gain",
    "charge": "Charge",
    "guard": "Guard",
    "small-knockback": "Small Knockback",
    "medium-knockback": "Medium Knockback",
    "big-knockback": "Big Knockback",
    "evade": "Evade",
    "perfect-evade": "Perfect Evade",
    "perfect-evade-front-or-back": "Perfect Evade (Forward or Backward)",
    "perfect-evade-left-or-right": "Perfect Evade (Left or Right)",
    "short-distance": "Short Distance",
    "mid-distance": "Mid Distance",
    "long-distance": "Long Distance",
    "back-step": "Backstep",
    "reload": "Reload",
    "basic-fixed-damage": "Basic Fixed Damage",
    "charge-4-buff": "When charging to level 4, damage increases by additional 25%",
    "any-attack": "Any Attack",
    "monster-attack": "Monster Attack",
    "charge-attack": "Charge Attack",
    "etc": ". . .",
    "no-name": "",
    "attack-negated": "Attack Negated",
    "charge-1": "Charge Ⅰ",
    "charge-2": "Charge Ⅱ",
    "charge-3": "Charge Ⅲ",
    "charge-4": "Charge Ⅳ",
    "sum": "∑",
    "shield-sword": {
      "sword-combo": "Sword Combo",
      "shield-combo": "Shield Combo",
      "chop": "Chop",
      "lateral-slash": "Lateral Slash",
      "side-slash": "Side Slash",
      "shield-bash": "Shield Bash",
      "shield-attack": "Shield Attack",
      "hard-bash": "Hard Bash",
      "advancing-slash": "Advancing Slash",
      "return-slash": "Return Slash",
      "roundslash": "Round Slash",
      "rising-slash": "Rising Slash",
      "leaping-slash": "Leaping Slash",
      "charged-slash": "Leaping Advancing Slash",
      "charge-charged-slash": "Leaping Advancing Slash",
      "scaling-slash": "Scaling Slash",
      "falling-bash": "Falling Bash",
      "just-dodge-slash": "Perfect Evade Slash",
      "sp-perfect-rush": "Perfect Rush Combo (SP)",
      "sp-perfect-rush-perfect-timing": "Perfect Rush Combo (SP) - Perfect Timing",
      "mr-beast-weapon-only": "MrBeast Weapon Only",
      "mr-beast-bomb": "MrBeast Bomb",
      "after-falling-bash-or-sp": "After Falling Bash or SP",
      "drill-slash": "Drill Slash",
      "spinning-rising-slash": "Spinning Rising Slash",
      "spinning-reaper": "Spinning Reaper",
      "thrust": "Thrust",
      "plunging-thrust": "Plunging Thrust",
      "perfect-rush": "Perfect Rush",
      "perfect-rush-perfect-timing": "Perfect Rush - Perfect Timing",
      "sword-shield-combo": "Sword/Shield Combo"
    },
    "great-sword": {
      "wide-sweep": "Wide Slash",
      "rising-slash": "Rising Slash",
      "side-blow": "Side Blow",
      "leaping-wide-slash-charge": "Leaping Wide Slash",
      "leaping-wide-slash-charge-1": "Leaping Wide Slash Ⅰ",
      "leaping-wide-slash-charge-2": "Leaping Wide Slash Ⅱ",
      "leaping-wide-slash-charge-3": "Leaping Wide Slash Ⅲ",
      "strong-wide-slash-charge": "Strong Wide Slash",
      "strong-wide-slash-charge-1": "Strong Wide Slash Ⅰ",
      "strong-wide-slash-charge-2": "Strong Wide Slash Ⅱ",
      "strong-wide-slash-charge-3": "Strong Wide Slash Ⅲ",
      "tackle-charge": "Tackle",
      "tackle-charge-1": "Tackle Ⅰ",
      "tackle-charge-2": "Tackle Ⅱ",
      "tackle-charge-3": "Tackle Ⅲ",
      "charged-slash-charge": "Charged Slash",
      "charged-slash-charge-1": "Overhead Slash",
      "charged-slash-charge-2": "Charged Slash Ⅱ",
      "charged-slash-charge-3": "Charged Slash Ⅲ",
      "strong-charged-slash-charge": "Strong Charged Slash",
      "strong-charged-slash-charge-1": "Strong Charged Slash Ⅰ",
      "strong-charged-slash-charge-2": "Strong Charged Slash Ⅱ",
      "strong-charged-slash-charge-3": "Strong Charged Slash Ⅲ",
      "true-charged-slash-charge": "True Charged Slash",
      "true-charged-slash-charge-1": "True Charged Slash Ⅰ",
      "true-charged-slash-charge-2": "True Charged Slash Ⅱ",
      "true-charged-slash-charge-3": "True Charged Slash Ⅲ",
      "just-dodge-slash": "Perfect Evade Slash",
      "sp-true-charged-slash": "True Charged Slash (SP)",
      "surge-slash": "Surge Slash",
      "falling-slash-1": "Falling Slash Ⅰ",
      "falling-slash-2": "Falling Slash Ⅱ",
      "falling-slash-3": "Falling Slash Ⅲ",
      "vortex-slash-1": "Vortex Slash Ⅰ",
      "vortex-slash-2": "Vortex Slash Ⅱ",
      "vortex-slash-3": "Vortex Slash Ⅲ",
      "rising-slash-1": "Rising Slash Ⅰ",
      "rising-slash-2": "Rising Slash Ⅱ",
      "rising-slash-3": "Rising Slash Ⅲ",
      "guard-note": "After evading, first attack, second attack, strong wide slash, leaping wide slash, or true charged slash",
      "rage-slash": "Rage Slash",
      "rage-slash-1": "Rage Slash Ⅰ",
      "rage-slash-2": "Rage Slash Ⅱ",
      "rage-slash-3": "Rage Slash Ⅲ",
      "rage-slash-note": "While charging, damage is halved",
      "guard-tackle": "Guard Tackle",
      "guard-tackle-1": "Guard Tackle Ⅰ",
      "guard-tackle-2": "Guard Tackle Ⅱ",
      "guard-tackle-3": "Guard Tackle Ⅲ"
    },
    "hammer": {
      "big-bang-combo": "Big Bang Combo",
      "smash-combo": "Smash Combo",
      "side-smash": "Side Smash",
      "overhead-smash-1": "Overhead Smash Ⅰ",
      "overhead-smash-2": "Overhead Smash Ⅱ",
      "upswing": "Upswing",
      "big-bang": "Big Bang",
      "big-bang-finisher": "Big Bang Finisher",
      "dash-attack": "Swing",
      "backswing": "Backswing",
      "charged-side-blow": "Charged Side Blow",
      "charged-follow-up": "Charged Upswing",
      "charged-strong-upswing": "Charged Brutal Upswing",
      "charged-big-bang": "Charged Big Bang",
      "sp-spinning-bludgeon": "Spinning Bludgeon (SP)",
      "water-strike": "Water Strike",
      "water-strike-note": "While charging, or after any attack action",
      "spinning-bludgeon": "Spinning Bludgeon",
      "spinning-side-smash": "Spinning Side Smash",
      "spinning-follow-up": "Spinning Follow-Up",
      "spinning-strong-upswing": "Spinning Strong Upswing",
      "impact-crater": "Impact Crater",
      "charged-upswing": "Charged Upswing",
      "spinning-finisher": "Spinning Finisher",
      "startup": "Startup",
      "spin": "Spin(s)",
      "spin#": "Spin #",
      "spin-damage": "Spin Damage",
      "1-spin": "1 spin",
      "2-3-spins": "2-3 spins",
      "4-20-spins": "4-20 spins",
      "21-spins": "21 spins"
    },
    "long-sword": {
      "regular-status": "Regular Status",
      "red-sword": "Red Blade Status",
      "fade-slash": "Fade Slash",
      "spirit-jumping-slash": "Spirit Jumping Slash",
      "step-slash": "Step Slash",
      "thrust": "Thrust",
      "rising-slash": "Rising Slash",
      "spirit-blade-1": "Spirit Blade Ⅰ",
      "spirit-blade-2": "Spirit Blade Ⅱ",
      "spirit-blade-3": "Spirit Blade Ⅲ",
      "spirit-roundslash": "Spirit Roundslash",
      "foresight-slash": "Foresight Slash",
      "overhead-slash": "Overhead Slash",
      "spirit-iai-slash": "Spirit Iai Slash",
      "followup-spirit-iai-slash": "(Iai Counter Success)",
      "spirit-thrust": "Spirit Thrust",
      "followup-spirit-helm-breaker": "Spirit Helm Breaker",
      "sp-spirit-thrust": "Spirit Helm Breaker (SP)",
      "sacred-sheath-combo": "Sacred Sheath Combo",
      "sacred-slash-counter": "Sacred Slash Counter",
      "sacred-sheathing-focus": "Sacred Sheathing Focus",
      "lv-0": "Lv0",
      "lv-1": "Lv1",
      "charge-up-to-2-levels": "Charge to maximum Lv2",
      "charge-level-up": "When evasion succeeds, charge increases by 1 level",
      "quickstep-evade": "Quickstep Evade",
      "spirit-release-slash": "Spirit Release Slash",
      "spirit-reckonging": "Spirit Reckoning",
      "dividing-slash": "Dividing Slash",
      "special-sheathe": "Special Sheathe",
      "scheathe-completed": "Sheathe Completed",
      "iai-slash": "Iai Slash",
      "spirit-gauge-slowly-increase": "Spirit Gauge Slowly Increases",
      "charge-consumes-spirit-gauge": "Consumes Spirit Gauge while charging"
    },
    "bowgun": {
      "ammo-001": "Normal Ammo",
      "ammo-001-06": "Sleep Ammo",
      "ammo-001-07": "Poison Ammo",
      "ammo-001-08": "Paralysis Ammo",
      "ammo-002": "Pierce Ammo",
      "ammo-003": "Spread Ammo",
      "ammo-004-stick": "Sticky Ammo → Stick",
      "ammo-004": "Explode",
      "ammo-005-stick": "Slicing Ammo → Stick",
      "ammo-005": "Explode",
      "ammo-006-hit": "Cluster Bomb → Hit",
      "ammo-006": "Explode",
      "ammo-007": "Wyvern Ammo",
      "ammo-501": "Wyvernblast Counter (SP)",
      "ammo-503": "Wyvernheart Ammo (SP)",
      "ammo-504": "Wyvernsnipe Ammo (SP)",
      "ammo-504-explode": "Explode"
    },
    "bow": {
      "charge-lv3": "Charge Lv 3",
      "pierce-shot": "Pierce Shot",
      "rapid-shot": "Rapid Shot",
      "spread-shot": "Spread Shot",
      "quick-shot": "Quick Shot",
      "power-shot": "Power Shot",
      "pierce-shot-lv1": "Pierce Shot Lv 1",
      "pierce-shot-lv2": "Pierce Shot Lv 2",
      "pierce-shot-lv3": "Pierce Shot Lv 3",
      "pierce-shot-lv4": "Pierce Shot Lv 4",
      "rapid-shot-lv1": "Rapid Shot Lv 1",
      "rapid-shot-lv2": "Rapid Shot Lv 2",
      "rapid-shot-lv3": "Rapid Shot Lv 3",
      "rapid-shot-lv4": "Rapid Shot Lv 4",
      "spread-shot-lv1": "Spread Shot Lv 1",
      "spread-shot-lv2": "Spread Shot Lv 2",
      "spread-shot-lv3": "Spread Shot Lv 3",
      "spread-shot-lv4": "Spread Shot Lv 4",
      "dragon-piercer": "Dragon Piercer (SP)"
    },
    "dual-blades": {
      "demon-mode": "Demon Mode",
      "double-slash": "Double Slash",
      "double-slash-return-stroke": "Double Slash Return Stroke",
      "circle-slash": "Circle Slash",
      "double-slash-fast": "Side Slash→Rising Slash",
      "lunging-slash": "Lunging Slash",
      "rising-slash": "Rising Slash",
      "roundslash": "Roundslash",
      "back-slash": "Back Slash",
      "just-dodge-note": "Stamina restored by 50%",
      "demon-fangs": "Demon Fangs",
      "twofold-demon-slash": "Twofold Demon Slash",
      "sixfold-demon-slash": "Sixfold Demon Slash",
      "blade-dance-1": "Blade Dance Ⅰ",
      "blade-dance-2": "Blade Dance Ⅱ",
      "blade-dance-3": "Blade Dance Ⅲ",
      "blade-dance-4": "Blade Dance Ⅳ",
      "demon-rising-slash": "Demon Rising Slash",
      "demon-flurry-rush": "Demon Flurry Rush",
      "demon-roundslash": "Demon Roundslash",
      "demon-roundslash-note": "Only derived when evading to the left or right",
      "just-dodge-rush": "Midair Spinning Blade Dance",
      "sp-heavenly-blade-dance": "Heavenly Blade Dance (SP)",
      "sp-heavenly-blade-dance-note": "For shorter monsters, the 4th/5th/6th attack will end early and transition to the 7th attack."
    },
    "lance": {
      "thrust-1": "Thrust I",
      "thrust-2": "Thrust II",
      "thrust-3": "Thrust III",
      "mid-thrust-1": "Mid Thrust I",
      "mid-thrust-2": "Mid Thrust II",
      "mid-thrust-3": "Mid Thrust III",
      "high-thrust-1": "High Thrust I",
      "high-thrust-2": "High Thrust II",
      "high-thrust-3": "High Thrust III",
      "cancel-thrust": "Cancel Thrust",
      "counter-thrust": "Counter-thrust",
      "dash-attack-loop": "Dash Attack",
      "dash-attack-finish": "Finishing Thrust",
      "dash-jump": "Advancing Jump Thrust",
      "leaping-thrust": "Leaping Thrust",
      "wide-sweep": "Wide Sweep",
      "sp-dash-attack-loop": "Dash Attack (SP)",
      "sp-dash-attack-finish": "Finishing Thrust",
      "sp-dash-jump-attack": "Advancing Jump Thrust"
    },
    "charge-blade": {
      "sword-mode": "Sword Mode",
      "sword-mode-element": "Sword Mode (Power Element Phial)",
      "sword-mode-impact": "Sword Mode (Impact Phial)",
      "axe-mode": "Axe Mode",
      "axe-mode-element": "Axe Mode (Power Element Phial)",
      "axe-mode-impact": "Axe Mode (Impact Phial)",
      "red-shield": "Red Shield",
      "elemental-roundslash": "Elemental Roundslash",
      "sword-weak-slash": "Sword: Weak Slash",
      "sword-return-stroke": "Sword: Return Stroke",
      "sword-spinning-slash": "Sword: Spinning Slash",
      "sword-shield-thrust": "Sword: Shield Thrust",
      "sword-forward-slash": "Sword: Forward Slash",
      "sword-charged-rising-slash": "Sword: Charged Rising Slash",
      "sword-charged-double-slash": "Sword: Charged Double Slash",
      "axe-morph-slash": "Axe→Sword: Morph Slash",
      "sword-spinning-slash-just": "Sword: Spinning Slash",
      "axe-amped-element-discharge": "Axe: Amped Element Discharge",
      "sword-morph-slash": "Sword→Axe: Morph Slash",
      "axe-dash-slam": "Axe: Dash Slam",
      "axe-element-discharge-1": "Axe: Element Discharge I",
      "axe-element-discharge-2": "Axe: Element Discharge II",
      "axe-smash-just": "Axe: Just Slash",
      "axe-overhead-smash": "Axe: Overhead Smash",
      "axe-super-amped-element-discharge": "Axe: Super Amped Element Discharge",
      "sp-axe-super-amped-element-discharge": "Super Amped Element Discharge (SP)",
      "phial-element": "Power Element Phial Damage",
      "phial-impact": "Impact Phial Damage"
    },
    "gunlance": {
      "normal": "Normal",
      "long": "Long",
      "wide": "Wide",
      "lateral-thrust": "Lateral Thrust",
      "lunging-upthrust": "Lunging Upthrust",
      "rising-slash": "Rising Slash",
      "overhead-smash": "Overhead Smash",
      "wide-sweep": "Wide Sweep",
      "burst-fire": "Burst Fire",
      "shelling": "Shelling",
      "charged-shelling": "Charged Shelling",
      "wyrmstake-blast": "Wyrmstake Cannon",
      "explosion": "Explode",
      "sp-wyverns-fire": "Wyvern's Fire (SP)",
      "blast-dash": "Blast Dash",
      "blast-dash-direction": "While dashing, swipe left/right to control direction",
      "ground-splitter": "Ground Splitter",
      "ground-splitter-note": "Grants a buff, increasing shelling damage by 15% for 25 seconds",
      "aerial-shelling": "Aerial Shelling",
      "aerial-smash": "Aerial Smash",
      "aerial-burst-swing": "Aerial Burst Swing",
      "aerial-burst": "Aerial Burst",
      "guard-reload": "Guard Reload",
      "guard-reload-effect": "Reloads 3 shells and Wyrmstake Cannon",
      "after-any-attack": "Can be used after any attack",
      "when-no-shelling": "When out of shells",
      "after-guard-success": "After successful guard, next Wyrmstake Cannon damage +50%",
      "cannot-be-used-after-big-knockback": "Cannot be used after big knockback",
      "fire-thrust": "Fire Thrust",
      "erupting-cannon": "Erupting Cannon",
      "erupting-cannon-note": "Grants a buff, increasing non-shelling damage by 20%, and automatically adds Shelling after thrusts and slashes for 15 seconds"
    },
    "switch-axe": {
      "axe-mode": "Axe Mode",
      "sword-mode": "Sword Mode",
      "axe-forward-slash": "Axe: Forward Slash",
      "axe-morph-sweep": "Axe: Morph Sweep",
      "axe-overhead-slash": "Axe: Overhead Slash",
      "axe-rising-slash": "Axe: Rising Slash",
      "axe-side-slash": "Axe: Side Slash",
      "axe-wild-swing": "Axe: Wild Swing",
      "sp-zero-sum-discharge": "SP: Zero Sum Discharge",
      "sword-double-slash": "Sword: Double Slash",
      "sword-element-discharge": "Sword: Element Discharge Thrust",
      "sword-heavenward-flurry": "Sword: Heavenward Flurry",
      "sword-left-rising-slash": "Sword: Left Rising Slash",
      "sword-overhead-slash": "Sword: Overhead Slash",
      "sword-right-rising-slash": "Sword: Right Rising Slash",
      "sword-side-slash": "Sword: Side Slash",
      "sword-morph-slash": "Sword: Morph Slash",
      "phial-effects": "Phial Effects",
      "power-element-phial": "Power Element Phial",
      "power-element-ailment-phial": "Power Element Ailment Phial",
      "phial-effect": {
        "power-element": "In Sword Mode, elemental attack power is increased by 25%",
        "power-element-ailment": "In Sword Mode, status ailment buildup is increased by 25%",
        "power": "In Sword Mode, attack power is increased by 15%",
        "poison": "In Sword Mode, inflicts poison buildup",
        "paralysis": "In Sword Mode, inflicts paralysis buildup",
        "exhaust": "In Sword Mode, attacks to the monster's head inflict stun buildup"
      }
    },
    "hunting-horn": {
      "right-swing": "Right Swing",
      "flourish-1": "Flourish I",
      "flourish-2": "Flourish II",
      "left-swing": "Left Swing",
      "perform-left-swing": "Perform Left Swing",
      "perform-crush": "Perform Crush",
      "perform-echo-loop": "Echo Loop",
      "may-hold-to-loop": "May Hold to Loop",
      "forward-smash": "Forward Smash",
      "kick-up": "Kick Up",
      "overhead-smash": "Overhead Smash",
      "crush": "Crush",
      "backwards-strike": "Backwards Strike",
      "performance-hit": "Performance Hit",
      "melody-sonic-wave": "Sonic Wave",
      "sonic-wave-effect": "When activated, causes burrowing monsters to surface and fall down/into pitfalls",
      "lv-0": "Lv0",
      "lv-1": "Lv1",
      "lv-2": "Lv2",
      "lv-3": "Lv3",
      "echo-blue-or-red-0-to-4-times": "Echo [Blue/Red] × 0-4 times",
      "echo-blue": "Echo [Blue]",
      "echo-red": "Echo [Red]",
      "echo-sp": "Echo [SP] (Any Color)",
      "echo-sp-0-to-4-times": "Echo [SP] × 0-4 times",
      "sp-three-tone-attack": "[SP] Magnificent Trio",
      "according-to-active-melodies-number": "According to Active Melodies Count",
      "melody-effect": "Melody Effect",
      "melody-desc": "Melody effects last 20 seconds on yourself; using Echo Attack or SP skills can share current active effects with teammates, regular Echo lasts 10 seconds, SP skills last 20 seconds, both with halved effects",
      "攻擊力UP【小】": "Attack Power +4%",
      "攻擊力UP【大】": "Attack Power +10%",
      "水屬性攻擊力UP": "Water Attack Power +16%",
      "火屬性攻擊力UP": "Fire Attack Power +16%",
      "冰屬性攻擊力UP": "Ice Attack Power +16%",
      "雷屬性攻擊力UP": "Thunder Attack Power +16%",
      "龍屬性攻擊力UP": "Dragon Attack Power +16%",
      "屬性值UP【小】": "Element Attack Power +6% (including ailments)",
      "屬性值UP【大】": "Element Attack Power +12% (including ailments)",
      "會心率UP【小】": "Affinity +10%",
      "會心率UP【大】": "Affinity +20%",
      "SP計量表加速【小】": "SP Gauge Fill Rate +8%",
      "SP計量表加速【大】": "SP Gauge Fill Rate +16%",
      "聽覺保護【小】": "Nullified weak monster roars",
      "聽覺保護【大】": "Nullified weak and strong monster roars",
      "後仰無效": "Equivalent to Firm Foothold Lv1",
      "迴避距離UP": "Equivalent to Evade Extender Lv2"
    },
    "insect-glaive": {
      "max-extract": "Max Extract",
      "stamina": "Kinsect Stamina",
      "advancing-roundslash": "Advancing Roundslash",
      "awakened-kinsect-attack-approach": "Awakened Kinsect Attack Approach",
      "default": "Default",
      "descending-thrust": "Descending Thrust",
      "descending-thrust-boosted": "Descending Thrust (Boosted)",
      "dodge-slash": "Dodge Slash",
      "double-slash": "Double Slash",
      "jumping-roundslash": "Jumping Roundslash",
      "jumping-slash": "Jumping Slash",
      "jump-advancing-slash": "Jump Advancing Slash",
      "kinsect-attack": "Kinsect Attack",
      "kinsect-slash": "Kinsect Slash",
      "leaping-slash": "Leaping Slash",
      "marker-projectile": "Marker Projectile",
      "overhead-smash": "Overhead Smash",
      "reaping-slash": "Reaping Slash",
      "rising-slash-combo": "Rising Slash Combo",
      "kinsect-fire": "Kinsect: Fire",
      "kinsect-mark": "Kinsect: Mark",
      "sp-descending-thrust": "Descending Thrust (SP)",
      "strong-double-slash": "Strong Double Slash",
      "strong-jumping-advancing-slash": "Strong Jumping Advancing Slash",
      "strong-reaping-slash": "Strong Reaping Slash",
      "strong-rising-slash-combo": "Strong Rising Slash Combo",
      "strong-thrust": "Strong Thrust",
      "strong-wide-sweep": "Strong Wide Sweep",
      "tornado-slash": "Tornado Slash",
      "wide-sweep": "Wide Sweep",
      "vault": "Vault",
      "vaulting-dance": "Vaulting Dance",
      "max-3-vaults-per-jump": "Max 3 vaults per jump",
      "attacks-grow-stronger-per-vault": "Attacks grow stronger per vault",
      "midair-evade": "Midair Evade",
      "white-extract": "White Extract",
      "boost-perfect-evades-and-vaults": "Boost perfect evades and vaults",
      "red-extract": "Red Extract",
      "continuously-recover-kinsect-stamina": "Continuously recover kinsect stamina",
      "orange-extract": "Orange Extract",
      "prevent-knockback-and-minor-wind-pressure": "Prevent knockback and minor wind pressure",
      "awakened-blunt-pierce": "Awakened Blunt Pierce",
      "awakened-blunt-smash": "Awakened Blunt Smash",
      "awakened-cut-pierce": "Awakened Cut Pierce",
      "awakened-cut-smash": "Awakened Cut Smash",
      "awakened-powder-blunt": "Awakened Powder Blunt",
      "awakened-powder-cut": "Awakened Powder Cut",
      "blunt-default": "Blunt Default",
      "blunt-default-power": "Blunt Default Power",
      "blunt": "Blunt",
      "blunt-multi": "Blunt Multi",
      "blunt-multi-power": "Blunt Multi Power",
      "blunt-smash": "Blunt Smash",
      "blunt-smash-power": "Blunt Smash Power",
      "blunt-smash-tornado-slash": "Blunt Smash Tornado Slash",
      "blunt-smash-tornado-slash-power": "Blunt Smash Tornado Slash Power",
      "cut-default": "Cut Default",
      "cut-default-power": "Cut Default Power",
      "cut": "Cut",
      "cut-multi": "Cut Multi",
      "cut-multi-power": "Cut Multi Power",
      "cut-smash": "Cut Smash",
      "cut-smash-continuous": "Cut Smash Continuous",
      "cut-smash-continuous-power": "Cut Smash Continuous Power",
      "cut-smash-power": "Cut Smash Power",
      "cut-smash-tornado-slash": "Cut Smash Tornado Slash",
      "cut-smash-tornado-slash-power": "Cut Smash Tornado Slash Power",
      "slash": "Slash",
      "powder-blunt": "Powder Blunt",
      "powder-cut": "Powder Cut",
      "powder-cluster-power": "Powder Cluster Power",
      "powder-heavy": "Powder Heavy",
      "powder-heavy-power": "Powder Heavy Power",
      "powder": "Powder",
      "powder-normal": "Powder Normal",
      "powder-normal-power": "Powder Normal Power"
    }
  },
  "gesture": {
    "c": "Click",
    "rc": "Right Click",
    "t": "Tap",
    "h": "Hold",
    "2t": "Double Tap",
    "mt": "Multi Tap",
    "su": "Swipe Up",
    "sd": "Swipe Down",
    "ss": "Swipe Left/Right",
    ".": "Wait",
    "r": "Release",
    "sp": "SP Button",
    "tu": "Tap Upper Screen",
    "tl": "Tap Lower Screen"
  },
  "season-content": {
    "season-name": {
      "1": "The Vernal Invader",
      "2": "Dancing in the Tempest",
      "3": "Curse of the Wandering Flames",
      "4": "Roars from the Winterwind",
      "5": "The Blossoming Blade",
      "6": "Scarlet Gaze in the Gloam",
      "7": "Advent of the Exploration Base",
      "8": "Interdimensional Defenders",
      "9": "Skybound Scalestorm",
      "10": "Halcyon Crimsonbolts"
    },
    "urgent-quest": "Urgent Quest",
    "urgent": {
      "105": "A Rocky Awakening",
      "106": "Keeping Hydrated",
      "107": "Brighter than the Sun",
      "108": "The Spike Setter",
      "109": "Toxic Trouble",
      "110": "Electric Showdown",
      "111": "Shadow of a Giant",
      "112": "The Fanged Lurker",
      "113": "A Crimson Silhouette",
      "114": "The Creepy Khezu",
      "115": "Hot-Headed in the Heat",
      "116": "The Pink Perpetrator",
      "117": "Soaking in the Sun",
      "118": "Medium or Well-Done?",
      "119": "Too Soon to Chill",
      "120": "Earth-Thumping Beats",
      "121": "Mid-Summer Rathalos",
      "122": "The Bringer of Storms",
      "135": "A Fire-Breathing Parasol",
      "136": "Poison Party",
      "137": "A Shocking Surprise",
      "138": "A Rock in the Road",
      "139": "Cotton Candy in the Sky",
      "140": "The Blinding Light",
      "141": "Rushing Into Danger",
      "142": "The Queen's Glare",
      "143": "Tooth and Claw",
      "144": "In a Prickly Panic",
      "145": "Early Cherry Blossoms",
      "146": "Great Black Horns",
      "147": "Burning Azure Flames",
      "148": "The Blue Bolt",
      "149": "Weird and White",
      "150": "Darkness of Sleep",
      "151": "Warrior of Purple Flames",
      "152": "The Party Crasher",
      "153": "Bewitching Bubbles",
      "154": "Rajang's Rage",
      "401": "Sliding on Thin Ice",
      "402": "Snow-Colored Silhouette",
      "403": "Feral Fangs in the Mud",
      "404": "Rolling Through the Desert",
      "405": "Firestarter",
      "406": "Light Amist the Sand",
      "407": "A Rock in the Road",
      "408": "Nestled in a Dark Swamp",
      "409": "The Sleeping Desert",
      "410": "Song of the Siren",
      "411": "The Wild Wheel",
      "412": "Dragon in the Dustclouds",
      "413": "Cherry-Colored Thorns",
      "414": "Burning with Rage",
      "415": "Skin Pale as Snow",
      "416": "Frozen Fangs",
      "417": "Splashing in the Muck",
      "418": "The Bubbly Mire",
      "419": "Dancer of the Azure Skies",
      "420": "One Who Summons Thunder",
      "421": "The Black Horns of Death",
      "422": "Incarnation of Lightning",
      "423": "Roar splitting the Snowfield",
      "501": "Blue-Colored Visitor",
      "502": "Between the Trees",
      "503": "Umbrella in the Grove",
      "504": "Sandblown Wind",
      "505": "Sleeping in the Snow",
      "506": "A Frosty Foe",
      "507": "Tickled Pink",
      "508": "Blazing Blue Sparks",
      "509": "Soft and White",
      "510": "Cold Breeze in the Swamp",
      "511": "Sunny with a Chance of Explosions",
      "512": "Troublesome Customer",
      "513": "Obstruction of Business",
      "514": "Avoiding Azure Flames",
      "515": "Caution: Slippery",
      "516": "Ear-Shattering Roar",
      "517": "Hellfire Hazard",
      "518": "Incarnation of Destruction",
      "519": "The Homewrecker",
      "520": "Sharpened Sword-Tail"
    },
    "chapter": "Chapter",
    "chapter-format": "Chapter {0}: {1}",
    "chapters": {
      "72": "Summer Boot Camp",
      "73": "Don't Get Hit",
      "74": "Tracking Training",
      "75": "The Art of Strategy",
      "76": "Spirit, Skill and Strength",
      "77": "The Final Trial",
      "78": "A Festive Announcement",
      "79": "Festival in a Frenzy",
      "80": "Dampening the Mood",
      "81": "Food Fight",
      "82": "To the Festival",
      "83": "A Special Guest",
      "84": "Contested Festival",
      "85": "Time's Flow",
      "86": "The Secret Plan",
      "87": "A Perfect Present",
      "88": "A Great Feast",
      "89": "Finding a Spot",
      "90": "Purple Flames",
      "91": "Strength in Numbers",
      "92": "A Familiar Foe",
      "93": "Mysterious Threat",
      "94": "Begrudging Fire",
      "95": "Party Preparations",
      "96": "The Odd Rift",
      "97": "The Golden Beast",
      "401": "Visitor in White",
      "402": "Untrodden Snow",
      "403": "Follow the Stench",
      "404": "Lighting the Way",
      "405": "A Shrill Roar",
      "406": "A Song of Slumber",
      "407": "Thorns and Horns",
      "408": "Ghost in the Night",
      "409": "A Bite to Eat",
      "410": "Lonely Felyne",
      "411": "Azure and Blue",
      "412": "The Desert Outlaws",
      "413": "A Roar from Behind",
      "501": "The Base's Beginning",
      "502": "Forest Gathering",
      "503": "Desert Exploration",
      "504": "Snowfield Harvesters",
      "505": "Mysterious Marks",
      "506": "Mining in the Mud",
      "507": "Exploding Scales",
      "508": "Business for Beginners",
      "509": "A Rowdy Customer",
      "510": "Qualily Delivery",
      "511": "Hazardous Materials",
      "512": "Disrupting Construction",
      "513": "The Great Blade"
    },
    "item": {
      "29": "Decomposing Fragment",
      "30": "Hole Traces",
      "31": "Digging Traces",
      "32": "Bony Debris",
      "33": "Mysterious Fluid",
      "35": "Unusual Debris",
      "36": "Hellfire Traces",
      "401": "Unpleasant Mucus",
      "402": "Glowing Spike",
      "403": "Bonechilling Bitemark",
      "501": "Blast Traces",
      "502": "Large Slash Traces",
      "601": "Sturdy Fur",
      "602": "Crawling Traces",
      "603": "Sharp Black Spike",
      "701": "Frost-Covered Hide",
      "702": "Crimson-Glinting Thorn",
      "801": "Snow Like Hair",
      "901": "Dangerously Colored Spike",
      "902": "Blade-Like Scale",
      "1001": "Red Insect-Tangled Fur"
    }
  },
  "quest": {
    "reward": {
      "xp": "HRP",
      "sxp": "Season Tier Points"
    },
    "area": {
      "ore": "Mining Outcrop",
      "plant": "Vegetation",
      "bone": "Bonepile",
      "fallen-tree": "Fallen Tree",
      "desert": "Desert",
      "swamp": "Swamp",
      "forest": "Forest",
      "tundra": "Tundra"
    },
    "acquire-item": "Obtain {0}",
    "acquire-item-at-gathering-point": "Obtain {0} from gathering points",
    "acquire-item-at-gathering-point-type": "Obtain {0} from {1} gathering point",
    "break-monster-part": "Break monster parts",
    "break-monster-specific-part": "Slay {0} after breaking its {1}",
    "challenge-grade-monster": "Slay {0}★ or above {1}",
    "collect-resource": "Gather items at gathering point",
    "collect-resource-at-gathering-point-type": "Gather at a {0} gathering point",
    "defeat-challenge": "(Challenge) Slay {0}",
    "defeat-repel-challenge": "(Challenge) Slay or repel {0}",
    "defeat-large-monster": "Slay large monster",
    "defeat-large-monster-in-area": "Slay large monster in the {0} habitat",
    "defeat-large-monster-with-weapon-type": "Slay large monster using {0}",
    "defeat-marked-monster": "Slay marked monster",
    "defeat-marked-target-monster": "Slay a marked {0}",
    "defeat-monster": "Slay monster",
    "defeat-monster-break-part": "Slay monster after breaking its {0}",
    "defeat-monster-elementally-effective-weapon": "Slay monster with weapon of an effective element",
    "defeat-monster-group-hunt": "Slay monster in a group hunt",
    "defeat-monster-higher-grade": "Slay {0}★ or above monster",
    "defeat-monster-in-area": "Slay monster in the {0} habitat",
    "defeat-monster-raid": "Slay a monster in a Hunt-a-thon",
    "defeat-small-monster": "Slay small monster",
    "defeat-target-monster": "Slay {0}",
    "hunter-rank": "Reach Hunter Rank {0}",
    "just-dodge": "Evade an attack with perfect timing",
    "use-sp-skill": "Use Special Skill",
    "walk-distance": "Walk {0}km"
  },
  "monster-moves": {
    "chat": {
      "arm-press": "Arm Press",
      "bite": "Bite",
      "double-lick": "Double Lick",
      "jump-press": "Jump Press",
      "punch": "Punch",
      "punch-strong": "Strong Punch",
      "rush": "Rush",
      "single-lick": "Single Lick"
    },
    "khez": {
      "bite": "Bite",
      "straight-bite": "Straight Bite",
      "walk-bite": "Walking Bite",
      "charge-walk-bite": "Walking Charge Bite",
      "neck-stretch-bite": "Neck Stretch Bite",
      "neck-stretch-bite-walk": "Walking Neck Stretch",
      "neck-stretch-bite-sweep": "Neck Stretch Sweep",
      "breath": "Breath",
      "breath-bomb": "Breath Bomb",
      "breath-shower": "Breath Shower",
      "charge-attack": "Charge Attack",
      "pounce": "Pounce",
      "charge-pounce": "Charge Pounce",
      "tail-roll": "Tail Roll"
    },
    "basa": {
      "breath": "Breath",
      "gas-flame": "Flame Gas",
      "gas-hypnotic": "Sleep Gas",
      "gas-poison": "Poison Gas",
      "laser": "Laser Beam",
      "rolling": "Rolling Attack",
      "rush": "Rush Attack",
      "rush-mole": "Rush",
      "rush-mole-jump-up": "Rising Rush",
      "rush-rolling": "Rolling Rush",
      "side-tackle": "Side Tackle",
      "tail-roll": "Tail Roll",
      "tail-whip": "Tail Whip"
    },
    "cham": {
      "claw": "Claw Attack",
      "head-sweep": "Head Sweep",
      "poison-ball": "Poison Ball",
      "poison-ball-big": "Big Poison Ball",
      "poison-laser": "Poison Laser",
      "poison-laser-body": "Poison Laser (Body)",
      "poison-mist": "Poison Mist",
      "poison-mist-laser": "Poison Mist Laser",
      "pounce": "Pounce",
      "rush": "Rush Attack",
      "rush-tongue": "Tongue Rush",
      "tail-slam": "Tail Slam",
      "tail-slam-rock": "Tail Slam (Rock)",
      "tongue": ["Tongue Strike", "Steal 20% SP"],
      "tongue-sweep": ["Tongue Sweep", "Steal 20% SP"],
      "tongue-sweep-body": ["Body Tongue Sweep", "Steal 20% SP"],
      "body-press": "Body Press"
    },
    "arzu": {
      "attack-common": "Common Attack",
      "dash-attack": "Dash Attack",
      "front-attack": "Front Attack",
      "hip-attack": "Hip Attack",
      "rock-throw": "Rock Throw",
      "scratch": "Scratch",
      "tackle": "Tackle",
      "bear-hug": "Bear Hug"
    },
    "lago": {
      "attack-common": "Common Attack",
      "charge": "Charge",
      "forward-roll": "Forward Roll",
      "hip-attack": "Hip Attack",
      "jumping-attack": "Jumping Attack",
      "scratch": "Scratch",
      "sliding-start": "Sliding Start",
      "sliding-tuckle": "Sliding Tackle",
      "snowball-forward": "Forward Snowball",
      "snowball-popfly": "Pop Fly Snowball",
      "snowball-rolling": "Rolling Snowball",
      "spin-attack": "Spinning Attack",
      "wind-effect": "Wind Effect",
      "bear-hug": "Bear Hug"
    },
    "volv": {
      "body-press": "Body Press",
      "continuous-claw": "Continuous Claw",
      "gas-attack": "Gas Attack",
      "hand-strike": "Hand Strike",
      "hopping-attack": "Hopping Attack",
      "hug": "Hug",
      "paralysis-breath": "Paralysis Breath",
      "paralysis-breath-floor": "Paralysis Breath (Floor)",
      "rolling-back": "Back Roll",
      "rolling-front": "Front Roll",
      "rolling-left-right": "Side Roll",
      "scratch": "Scratch",
      "scratch-double": "Double Scratch",
      "standing-attack": "Standing Attack",
      "tongue-attack": "Tongue Attack"
    },
    "mizu": {
      "bite": "Bite",
      "bite-continuous": "Continuous Bite",
      "body-press": "Body Press",
      "bubble": "Bubble",
      "bubble-large": "Large Bubble",
      "punch": "Punch",
      "rush": "Rush",
      "spin-attack": "Spin Attack",
      "summersolt": "Somersault",
      "summersolt-continuous": "Continuous Somersault",
      "tail-strike": "Tail Strike",
      "tail-whip": "Tail Whip",
      "water-breath": "Water Breath",
      "water-laser": "Water Laser",
      "water-laser-around": "Circular Water Laser"
    },
    "magn": {
      "bite": "Bite",
      "bite-sweep": "Sweeping Bite",
      "bite-swing-tail": "Tail Swing Bite",
      "dive": "Dive",
      "down-punch": "Downward Punch",
      "foreleg-sweep": "Foreleg Sweep",
      "foreleg-sweep-hellfire": "Hellfire Foreleg Sweep",
      "hellfire": "Hellfire",
      "hellfire-bite-explosion": "Bite Explosion Hellfire",
      "hellfire-bite-left": "Hellfire Left Bite",
      "hellfire-bite-move": "Hellfire Moving Bite",
      "hellfire-bite-right": "Hellfire Right Bite",
      "hellfire-gas": "Hellfire Gas",
      "hellfire-gas-throw-end": "Hellfire Gas Throw Finish",
      "hellfire-rage-dash": "Hellfire Rage Dash",
      "hellfire-rage-explosion": "Hellfire Rage Explosion",
      "hellfire-rage-finish": "Hellfire Rage Finish",
      "hellfire-tail-spear-spiral": "Hellfire Spiral Tail Spear",
      "horn-swing": "Horn Swing",
      "jet-attack": "Jet Attack",
      "pounce": "Pounce",
      "punch": "Punch",
      "punch-hellfire": "Hellfire Punch",
      "tail-spear-strike": "Tail Spear Strike",
      "tail-spear-sweep-strike": "Sweeping Tail Spear Strike",
      "tail-spear-thrust": "Tail Spear Thrust",
      "tail-spear-turn-down": "Downward Turning Tail Spear",
      "tail-spear-turn-up": "Upward Turning Tail Spear",
      "wide-turn-dash": "Wide Turn Dash"
    },
    "akno": {
      "breath-bullet": "Breath Shot",
      "breath-floor": "Breath (Floor)",
      "clod": "Clod Attack",
      "headbutt-close": "Close Range Headbutt",
      "headbutt-common": "Common Headbutt",
      "headbutt-finish": "Finishing Headbutt",
      "headbutt-slam": "Slam Headbutt",
      "kick-backstep": "Backstep Kick",
      "kick-jump": "Jump Kick",
      "kick-sobat": "Side Kick",
      "rush-close": "Close Range Rush",
      "rush-open": "Long Range Rush",
      "somersault": "Somersault",
      "somersault-rear-kick": "Somersault Rear Kick",
      "tail-attack": "Tail Attack",
      "wing-combo-kick": "Wing Combo Kick",
      "wing-combo-wing": "Wing Combo",
      "wing-sweep": "Wing Sweep",
      "wing-uppercut": "Wing Uppercut"
    },
    "somn": {
      "head-slap": "Head Slap",
      "punch": "Punch",
      "punch-double": "Double Punch",
      "rush": "Rush",
      "shell-explosion": "Shell Explosion",
      "shell-flash": "Shell Flash",
      "sleep": "Sleep",
      "spin-jump-attack": "Spinning Jump Attack",
      "stomp": "Stomp",
      "thorn": "Thorn",
      "thorn-landing": "Landing Thorn",
      "upper": "Uppercut",
      "water-blast": "Water Blast"
    },
    "rathi": {
      "flying-gliding-attack": "Gliding Attack",
      "flying-gliding-attack-1": "Gliding Strike",
      "rotate-around-bite": "Rotating Bite",
      "summersault": "Somersault",
      "summersault-severed-tail": "Tailless Somersault"
    },
    "p-rathi": {
      "flying-gliding-attack": "Gliding Attack",
      "flying-gliding-attack-1": "Gliding Strike",
      "rotate-around-bite": "Rotating Bite",
      "summersault": "Somersault",
      "summersault-severed-tail": "Tailless Somersault",
      "flame-injection": "Flame Injection",
      "forward-bite": "Forward Bite",
      "sweep-summersault": "Sweeping Somersault",
      "sweep-summersault-severed-tail": "Tailless Sweeping Somersault"
    },
    "g-rathi": {
      "flying-gliding-attack": "Gliding Attack",
      "flying-gliding-attack-1": "Gliding Strike",
      "rotate-around-bite": "Rotating Bite",
      "breath-ultimate": "Ultimate Breath",
      "flame-injection-blue": "Blue Flame Injection",
      "multiple-breath-back-step": "Backstep Multiple Breath",
      "multiple-breath-back-step-blue": "Backstep Multiple Blue Breath",
      "induced-explosion": "Induced Explosion",
      "summersault": "Somersault",
      "summersault-360": "360° Somersault",
      "summersault-step-in": "Step-in Somersault",
      "sweep-summersault": "Sweeping Somersault"
    },
    "ratha": {
      "breath": "Breath",
      "breath-head": "Breath (Head)",
      "back-step-breath": "Backstep Breath",
      "claw-attack": "Claw Attack",
      "flamethrower": "Flamethrower",
      "flamethrower-floor": "Flamethrower (Floor)",
      "flying-bite": "Aerial Bite",
      "flying-tail-attack": "Aerial Tail Attack",
      "bite": "Bite",
      "rush": "Rush",
      "tail-roll": "Tail Roll",
      "kick": "Kick",
      "stamp": "Stamp",
      "stamp-impact": "Impact Stamp"
    },
    "a-ratha": {
      "strong-breath": "Strong Breath",
      "breath-head": "Breath (Head)",
      "back-step-breath": "Backstep Breath",
      "claw-attack": "Claw Attack",
      "flamethrower": "Flamethrower",
      "flamethrower-floor": "Flamethrower (Floor)",
      "flying-bite": "Aerial Bite",
      "flying-tail-attack": "Aerial Tail Attack",
      "strong-bite": "Strong Bite",
      "rush": "Rush",
      "tail-roll": "Tail Roll",
      "kick": "Kick",
      "stamp": "Stamp",
      "stamp-impact": "Impact Stamp",
      "flying-continuous-kick": "Continuous Aerial Kick",
      "flying-vertical-drop": "Vertical Drop",
      "flying-vertical-drop-impact": "Impact Vertical Drop"
    },
    "s-ratha": {
      "breath-ultimate": "Ultimate Breath",
      "breath-head": "Breath (Head)",
      "back-step-breath": "Backstep Breath",
      "claw-attack": "Claw Attack",
      "flamethrower": "Flamethrower",
      "flamethrower-floor": "Flamethrower (Floor)",
      "flying-bite": "Aerial Bite",
      "flying-tail-attack": "Aerial Tail Attack",
      "bite": "Bite",
      "rush": "Rush",
      "tail-whip": "Tail Whip",
      "kick": "Kick",
      "stamp": "Stamp",
      "stamp-impact": "Impact Stamp",
      "back-turn-breath": "Turning Breath",
      "back-turn-breath-blue": "Blue Turning Breath",
      "flamethrower-strong": "Strong Flamethrower",
      "flamethrower-strong-blue": "Strong Blue Flamethrower",
      "flying-claw-sweep": "Sweeping Aerial Claw",
      "flying-claw-sweep-tail": "Sweeping Aerial (Tail)",
      "double-bite-sweep": "Double Sweeping Bite",
      "vertical-kick": "Vertical Kick",
      "induced-explosion": "Induced Explosion"
    },
    "diab": {
      "horn-swing-horn": "Horn Swing",
      "horn-swing-foot": "Horn Swing (Foot)",
      "horn-swing-tail": "Horn Swing (Tail)",
      "horn-toss": "Horn Toss",
      "mole-attack": "Burrow Attack",
      "rush": "Rush",
      "side-tackle-body": "Side Tackle (Body)",
      "side-tackle-tail": "Side Tackle (Tail)",
      "tail-strike": "Tail Strike",
      "tail-swing": "Tail Swing"
    },
    "b-diab": {
      "horn-swing-horn": "Horn Swing",
      "horn-swing-foot": "Horn Swing (Foot)",
      "horn-swing-tail": "Horn Swing (Tail)",
      "horn-toss": "Horn Toss",
      "mole-attack-strong-pop": "Strong Burrow Pop",
      "mole-attack-strong-body": "Strong Burrow (Body)",
      "rush-strong": "Strong Rush",
      "side-tackle-body": "Side Tackle (Body)",
      "side-tackle-tail": "Side Tackle (Tail)",
      "tail-strike": "Tail Strike",
      "tail-swing": "Tail Swing"
    },
    "kiri": {
      "back-kick": "Back Kick",
      "headbutt": "Headbutt",
      "horn-swing": "Horn Swing",
      "horn-swing-double": "Double Horn Swing",
      "lightning-armor": "Lightning Armor",
      "lightning-bolt": "Lightning Bolt",
      "lightning-bolt-large": "Large Lightning Bolt",
      "lightning-line": "Lightning Line",
      "lightning-step": "Lightning Step",
      "rush": "Rush"
    },
    "raja": {
      "beam": "Beam",
      "beam-rage": "Rage Beam",
      "bind-voice-pump-up": "Binding Roar",
      "flip": "Flip",
      "jump-breath": "Jump Breath",
      "jump-breath-rage": "Rage Jump Breath",
      "jump-rolling": "Rolling Jump",
      "punch-hook": "Hook Punch",
      "punch-hook-sub": "Light Hook",
      "punch-triple": "Triple Punch",
      "punch-triple-finish": "Triple Punch Finish",
      "rush-behind": "Back Rush",
      "rush-horn": "Horn Rush",
      "rush-horn-finish": "Horn Rush Finish",
      "rush-press": "Rush Press",
      "rush-pump-up-slam": "Pumped Up Slam",
      "rush-punch": "Rush Punch",
      "rush-push": "Rush Push",
      "rush-spin": "Spin Rush",
      "rush-step": "Step Rush"
    },
    "kush": {
      "flying-claw": "Aerial Claw",
      "flying-rush": "Aerial Rush",
      "flying-rush-land": "Landing Rush",
      "back-jump": "Back Jump",
      "bite-continuous": "Continuous Bite",
      "bite-side": "Side Bite",
      "claw-rotatable": "Rotating Claw",
      "claw-turn": "Turning Claw",
      "generate-tornado": "Generate Tornado",
      "pounce": "Pounce",
      "rush": "Rush",
      "supercell-strong": "Strong Supercell",
      "supercell-weak": "Weak Supercell",
      "sweep-breath-dragon": "Dragon Sweep Breath",
      "sweep-breath-small": "Small Sweep Breath",
      "tornado-dragon": "Dragon Tornado",
      "projectile-breath-dragon": "Dragon Breath Shot",
      "projectile-breath-generate-tornado": "Tornado Generator Breath",
      "projectile-breath-small": "Small Breath Shot",
      "projectile-breath-strong-dragon": "Strong Dragon Breath Shot",
      "projectile-storm-dance": "Storm Dance Shot",
      "projectile-tornado-from-breath-straight-attack": "Straight Tornado Shot",
      "projectile-tornado-from-breath-wind": "Wind Tornado Shot",
      "projectile-tornado-strong": "Strong Tornado Shot",
      "wind-dragon-no-guard-multi-hit": "Unblockable Dragon Wind",
      "wind-large-no-guard-multi-hit": "Unblockable Strong Wind"
    },
    "teos": {
      "flying-breath-flame": "Aerial Flame Breath",
      "flying-rush-land": "Landing Rush",
      "flying-tail-slam": "Aerial Tail Slam",
      "bite": "Bite",
      "bite-breath": "Breath Bite",
      "bite-forward": "Forward Bite",
      "bite-side": "Side Bite",
      "bite-side-body": "Side Body Bite",
      "bite-turn": "Turning Bite",
      "bite-turn-body": "Turning Body Bite",
      "breath-flame": "Flame Breath",
      "breath-flame-under": "Ground Flame",
      "breath-powder": "Powder Breath",
      "claw": "Claw",
      "claw-rotatable": "Rotating Claw",
      "claw-turn": "Turning Claw",
      "nova": "Supernova",
      "pounce": "Pounce",
      "powder-front": "Front Powder",
      "rush": "Rush",
      "super-nova": "Ultimate Supernova",
      "sweep-breath-flame": "Sweeping Flame Breath",
      "sweep-breath-powder": "Sweeping Powder Breath",
      "tail-swing": "Tail Swing",
      "projectile-powder": "Explosive Powder",
      "projectile-powder-explosion": "Powder Explosion",
      "projectile-powder-strong-explosion": "Strong Powder Explosion"
    },
    "tigr": {
      "bind-voice": "Binding Roar",
      "bite": "Bite",
      "bite-double": "Double Bite",
      "bite-double-body": "Double Bite (Body)",
      "bite-step": "Step Bite",
      "foreleg-sweep": "Foreleg Sweep",
      "pounce": "Pounce",
      "rock-bullet": "Rock Shot",
      "rush": "Rush",
      "tail-roll": "Tail Roll",
      "tail-whip": "Tail Whip"
    },
    "narg": {
      "bite": "Bite",
      "bite-continuous": "Continuous Bite",
      "jump-attack-bite": "Jump Attack Bite",
      "jump-attack-body": "Jump Attack (Body)",
      "jump-attack-slanting": "Slanting Jump Attack",
      "jump-tail-slap-tail": "Jump Tail Slap",
      "jump-tail-slap-body": "Jump Tail Slap (Body)",
      "spin-tail-attack": "Spinning Tail Attack",
      "tail-slap": "Tail Slap",
      "tail-stomp": "Tail Stomp",
      "projectile-thorn": "Thorn Shot",
      "projectile-thorn-on-ground": "Thorn Shot (Ground)"
    },
    "bari": {
      "flying-rolling-dive-body": "Rolling Dive (Body)",
      "flying-rolling-dive-forelegs": "Rolling Dive (Forelegs)",
      "dive-body": "Dive (Body)",
      "dive-forelegs": "Dive (Forelegs)",
      "down-body": "Body Slam",
      "forward-bite-body": "Forward Bite (Body)",
      "forward-bite-head": "Forward Bite (Head)",
      "roll-clow": "Rolling Claw",
      "short-tackle": "Short Tackle",
      "slamming-bite": "Slam Bite",
      "slamming-bite-head": "Slam Bite (Head)",
      "tail-spin": "Tail Spin",
      "tail-sweep": "Tail Sweep",
      "tail-sweep-ice": "Tail Sweep (Ice)",
      "ice-breath": "Ice Breath"
    },
    "devi": {
      "alignment-bite": "Aligned Bite",
      "bite-front-foot": "Bite (Front Foot)",
      "breath": "Breath",
      "breath-leak": "Leaking Breath",
      "counter-bite-strong": "Strong Counter Bite",
      "rock-throw-body": "Rock Throw (Body)",
      "rock-throw-head": "Rock Throw (Head)",
      "rock-throw-rock": "Rock Throw (Rock)",
      "rush-bite": "Rush Bite",
      "rush-bite-continuous": "Continuous Rush Bite",
      "rush-jump": "Jump Rush",
      "side-tackle": "Side Tackle",
      "strong-bite-in": "Strong Inward Bite",
      "strong-bite-out": "Strong Outward Bite",
      "sweep-bite-front-foot": "Sweeping Front Foot Bite",
      "sweep-bite-strong": "Strong Sweeping Bite",
      "tail-roll": "Tail Roll",
      "trample": "Trample"
    },
    "barr": {
      "bite": "Bite",
      "headbutt": "Headbutt",
      "headbutt-side": "Side Headbutt",
      "mud": "Mud Attack",
      "rush": "Rush",
      "side-tackle": "Side Tackle",
      "tail-strike": "Tail Strike",
      "tail-swing": "Tail Swing"
    },
    "zino": {
      "body-slam": "Body Slam",
      "charge-large": "Strong Charge",
      "continue-jump-punch-sparking": "Sparking Jump Punch Combo",
      "counter-punch": "Counter Punch",
      "headbutt": "Headbutt",
      "jump-back-press-sparking": "Sparking Back Jump Press",
      "pounce": "Pounce",
      "pounce-sparking": "Sparking Pounce",
      "punch": "Punch",
      "punch-sparking": "Sparking Punch",
      "punch-strong": "Strong Punch",
      "punch-strong-sparking": "Strong Sparking Punch",
      "rush": "Rush",
      "side-tackle": "Side Tackle",
      "somersault": "Somersault",
      "tail-attack": "Tail Attack",
      "tail-slam": "Tail Slam",
      "tail-swing": "Tail Swing",
      "thunderbug": "Thunderbug",
      "thunderbug-rotatable": "Rotating Thunderbug"
    },
    "glav": {
      "bite-dash": "Dash Bite",
      "bite-dash-flame": "Flame Dash Bite",
      "bite-rotate": "Rotating Bite",
      "bite-rotate-flame": "Flame Rotating Bite",
      "bite-single": "Single Bite",
      "bite-single-flame": "Flame Single Bite",
      "breath": "Breath",
      "breath-explode": "Exploding Breath",
      "breath-explode2": "Strong Exploding Breath",
      "breath-head": "Breath (Head)",
      "severed-tail": "Severed Tail",
      "tail-back-roll": "Back Tail Roll",
      "tail-back-roll-burn": "Burning Back Tail Roll",
      "tail-back-roll-rust": "Rusted Back Tail Roll",
      "tail-combo-burn": "Burning Tail Combo",
      "tail-fire-attack": "Fire Tail Attack",
      "tail-fire-attack-burn": "Burning Fire Tail Attack",
      "tail-fire-attack-fire": "Flame Tail Attack",
      "tail-fire-attack-rust": "Rusted Tail Attack",
      "tail-horizontal": "Horizontal Tail",
      "tail-horizontal-burn": "Burning Horizontal Tail",
      "tail-horizontal-rust": "Rusted Horizontal Tail",
      "tail-jump-attack": "Jumping Tail Attack",
      "tail-jump-attack-burn": "Burning Jump Tail Attack",
      "tail-jump-attack-rust": "Rusted Jump Tail Attack",
      "tail-spin-attack-burn": "Burning Tail Spin",
      "tail-vertical": "Vertical Tail",
      "tail-vertical-burn": "Burning Vertical Tail",
      "tail-vertical-rust": "Rusted Vertical Tail"
    },
    "anja": {
      "advance-sweep": "Advancing Sweep",
      "bulldozer-attack": "Bulldozer Attack",
      "combo-bite": "Bite Combo",
      "fire-breath": "Fire Breath",
      "jump-attack": "Jump Attack",
      "leg-claw": "Leg Claw",
      "rush": "Rush",
      "side-tackle": "Side Tackle",
      "sweep-bite": "Sweeping Bite",
      "tail-roll": "Tail Roll",
      "tail-slam": "Tail Slam",
      "weak-bite": "Weak Bite"
    },
    "g-jagr": {
      "fat-body-slam": "(Fat) Body Slam",
      "fat-claw": "(Fat) Claw",
      "fat-rolling": "(Fat) Rolling",
      "fat-tail-whip": "(Fat) Tail Whip",
      "fat-vomiting-breath": "(Fat) Vomit Breath",
      "fat-vomiting-breath-super-far": "(Fat) Super Far Vomit",
      "fat-vomiting-breath-super-near": "(Fat) Super Close Vomit",
      "slim-bite": "(Slim) Bite",
      "slim-claw": "(Slim) Claw",
      "slim-dash-bite": "(Slim) Dash Bite",
      "slim-dash-bite-body": "(Slim) Dash Body Bite",
      "slim-punch-super": "(Slim) Super Punch",
      "slim-strong-bite": "(Slim) Strong Bite",
      "slim-strong-bite-body": "(Slim) Strong Body Bite",
      "slim-tail-whip": "(Slim) Tail Whip"
    },
    "puke": {
      "assault-tongue-attack": "Assault Tongue Attack",
      "assault-tongue-attack-dash": "Dash Tongue Attack",
      "breath": "Breath",
      "poison-mist": "Poison Mist",
      "rush": "Rush",
      "scutternuts-breath": "Scatternut Breath",
      "scutternuts-explosion": "Scatternut Explosion",
      "scutternuts-jump-breath": "Jump Scatternut Breath",
      "stamp": "Stamp",
      "tail-roll": "Tail Roll",
      "tongue-attack": "Tongue Attack"
    },
    "c-puke": {
      "rush-aerial": "Aerial Rush",
      "tail-roll": "Tail Roll",
      "water-breath": "Water Breath",
      "water-breath-back-jump": "Backstep Water Breath",
      "water-breath-rampage": "Rampage Water Breath",
      "water-cannon": "Water Cannon",
      "water-cannon-aerial-spiral": "Spiral Aerial Water Cannon",
      "water-cannon-pumping": "Pumping Water Cannon",
      "water-cannon-sweep": "Sweeping Water Cannon",
      "water-cannon-sweep-strong": "Strong Sweeping Water Cannon",
      "water-pressure-breath": "Pressurized Water Breath",
      "water-pressure-breath-split": "Split Pressurized Water Breath"
    },
    "nerg": {
      "headbutt": "Headbutt",
      "head-smash": "Head Smash",
      "jab": "Jab",
      "pounce": "Pounce",
      "pounce-strong": "Strong Pounce",
      "punch": "Punch",
      "punch-approach": "Approach Punch",
      "punch-approach-body": "Approach Punch (Body)",
      "punch-body": "Body Punch",
      "punch-flying": "Flying Punch",
      "punch-spike": "Spike Punch",
      "spike-dive-bomb": "Spike Dive Bomb",
      "spike-dive-bomb-spike": "Spike Dive Bomb (Spike)",
      "sweep": "Sweep",
      "tail-slam": "Tail Slam",
      "tail-sweep": "Tail Sweep",
      "upper": "Uppercut",
      "upper-slam": "Slam Uppercut",
      "wing-upper": "Wing Uppercut",
      "wing-upper-double": "Double Wing Uppercut",
      "wing-upper-rush": "Rush Wing Uppercut",
      "wing-upper-rush-slam": "Rush Wing Slam",
      "projectile-spike-head-smash": "Head Smash (Spike)"
    },
    "kulu": {
      "dig": "Dig",
      "double-slap": "Double Slap",
      "holding-break-pounce": "Breaking Pounce",
      "holding-charge": "Charge",
      "holding-pounce": "Holding Pounce",
      "holding-slamming": "Holding Slam",
      "holding-throw": "Rock Throw",
      "peck": "Peck",
      "pounce": "Pounce",
      "scratch": "Scratch"
    },
    "jyur": {
      "diving-assault-attack-attack": "Diving Assault Attack",
      "diving-assault-attack-land": "Diving Assault Attack (Landing)",
      "diving-bite": "Diving Bite",
      "diving-bite-double-bite": "Double Diving Bite",
      "diving-bite-double-body": "Double Diving Bite (Body)",
      "diving-rush": "Diving Rush",
      "diving-tail-attack": "Diving Tail Attack",
      "bite": "Bite",
      "rush": "Rush",
      "tail-roll": "Tail Roll",
      "projectile-breath-burst": "Burst Breath",
      "projectile-diving-breath-double": "Double Diving Breath",
      "projectile-diving-breath-triple": "Triple Diving Breath",
      "projectile-breath": "Water Shot"
    },
    "tobi": {
      "bite": "Bite",
      "continuous-bite": "Continuous Bite",
      "glide-tail-jump": "Gliding Tail Jump",
      "glide-tail-slam": "Gliding Tail Slam",
      "jump-bite": "Jump Bite",
      "sparking-headbutt": "Electric Headbutt",
      "step-bite": "Step Bite",
      "tail-slam": "Tail Slam",
      "tail-slam-broken": "Broken Tail Slam",
      "tail-slam-sparking": "Electric Tail Slam",
      "tail-slap-sparking": "Electric Tail Slap",
      "tail-swing": "Tail Swing",
      "tail-swing-broken": "Broken Tail Swing",
      "tail-swing-sparking": "Electric Tail Swing"
    },
    "paol": {
      "balloon-breath": "Balloon Breath",
      "balloon-rush": "Balloon Rush",
      "balloon-tail-slap-back": "Balloon Tail Slap (Back)",
      "balloon-tail-slap-front": "Balloon Tail Slap (Front)",
      "balloon-tail-strike": "Balloon Tail Strike",
      "balloon-vertical-press": "Vertical Balloon Press",
      "bite": "Bite",
      "rush-body": "Body Rush",
      "stamp": "Stamp",
      "tail-roll": "Tail Roll"
    },
    "n-paol": {
      "balloon-breath-bullet": "Balloon Breath Shot",
      "balloon-breath-stay": "Balloon Breath (Sustained)",
      "balloon-spin-rush": "Spinning Balloon Rush",
      "balloon-spout": "Balloon Spout",
      "balloon-spout-stay": "Balloon Spout (Sustained)",
      "balloon-tail-strike": "Balloon Tail Strike",
      "flying-tail-punch": "Flying Tail Punch",
      "bite": "Bite",
      "rush-body": "Body Rush",
      "stamp": "Stamp",
      "tail-roll": "Tail Roll"
    },
    "legi": {
      "flying-charge-bite": "Flying Charge Bite",
      "flying-frost-sweep": "Flying Frost Sweep",
      "flying-lower-claw": "Low Flying Claw",
      "flying-lower-tail-roll": "Low Flying Tail Roll",
      "frost-shot": "Frost Shot",
      "bite": "Bite",
      "forward-bite": "Forward Bite",
      "frost-tail-strike": "Frost Tail Strike",
      "frost-tail-sweep": "Frost Tail Sweep",
      "pounce-kick": "Pounce Kick",
      "rush": "Rush",
      "stamp": "Stamp",
      "tail-spin": "Tail Spin",
      "tail-strike": "Tail Strike",
      "tail-sweep": "Tail Sweep",
      "spin-rush": "Spinning Rush"
    },
    "g-girr": {
      "bite-body": "Bite (Body)",
      "bite-head": "Bite (Head)",
      "continuous-bite": "Continuous Bite",
      "kill-bite-body": "Fatal Bite (Body)",
      "kill-bite-head": "Fatal Bite (Head)",
      "paralysis-breath": "Paralysis Breath",
      "rush-bite-body": "Rush Bite (Body)",
      "rush-bite-head": "Rush Bite (Head)",
      "side-tackle-left": "Left Side Tackle",
      "side-tackle-right": "Right Side Tackle",
      "step-bite": "Step Bite",
      "tail-whip": "Tail Whip"
    },
    "odog": {
      "bite": "Bite",
      "break-through": "Break Through",
      "break-through-sweep": "Sweeping Break Through",
      "claw-attack": "Claw Attack",
      "claw-attack-bleeding": "Bleeding Claw Attack",
      "pounce-scratch": "Pounce Scratch",
      "pounce-scratch-bleeding": "Bleeding Pounce Scratch",
      "rotate-around-bite": "Rotating Bite",
      "scratch": "Scratch",
      "scratch-bleeding": "Bleeding Scratch",
      "swing-down-claw": "Downward Claw",
      "swing-down-claw-bleeding": "Bleeding Downward Claw",
      "tail-attack": "Tail Attack",
      "tail-swing": "Tail Swing"
    },
    "e-odog": {
      "bite-f": "Feral Bite",
      "break-through-f": "Feral Break Through",
      "break-through-sweep-f": "Feral Sweeping Break Through",
      "breath": "Breath",
      "breath-explosion": "Exploding Breath",
      "rolling-tail": "Rolling Tail",
      "rotate-around-bite-f": "Feral Rotating Bite",
      "rotate-around-break-through": "Rotating Break Through",
      "rotate-around-break-through-f": "Feral Rotating Break Through",
      "taile-jump-bite": "Jump Tail Bite",
      "taile-jump-bite-f-head": "Feral Jump Tail Bite (Head)",
      "taile-jump-bite-head": "Jump Tail Bite (Head)"
    },
    "rado": {
      "bind-voice-jaw": "Binding Jaw Roar",
      "born": "Born",
      "double-swing-jaw": "Double Swing Jaw",
      "horizontal-rolling-attack": "Horizontal Rolling Attack",
      "hypnotic-gas": "Sleep Gas",
      "jaw-attack": "Jaw Attack",
      "rolling": "Rolling",
      "rolling-stamp": "Rolling Stamp",
      "rolling-tail": "Rolling Tail",
      "side-tackle": "Side Tackle",
      "stamp": "Stamp",
      "tail-roll": "Tail Roll"
    },
    "baze": {
      "bite": "Bite",
      "breath": "Breath",
      "flying-press": "Flying Press",
      "flying-rush": "Flying Rush",
      "head-rush": "Head Rush",
      "head-rush-wing": "Head Rush (Wing)",
      "head-slap": "Head Slap",
      "press": "Press",
      "rush": "Rush",
      "rush-to-fly": "Rushing Takeoff",
      "side-tackle": "Side Tackle",
      "tail-slap": "Tail Slap",
      "tail-stomp": "Tail Stomp",
      "scale-explosion": "Scale Explosion"
    },
    "tzit": {
      "dash-kick-rush-dash": "Rush Dash",
      "dash-kick-rush-kick": "Rush Dash (Kick)",
      "flash": "Flash",
      "jump-kick-rush-jump": "Jump Kick Rush (Jump)",
      "jump-kick-rush-kick": "Jump Kick Rush (Kick)",
      "jump-kick-rush-tail": "Jump Kick Rush (Tail)",
      "scratch": "Scratch",
      "scratch-double": "Double Scratch",
      "scratch-sweep": "Sweeping Scratch",
      "tail-sweep": "Tail Sweep"
    },
    "banb": {
      "continuous-horn-sweep": "Continuous Horn Sweep",
      "headbutt": "Headbutt",
      "horn-crush": "Horn Crush",
      "horn-raise": "Horn Raise",
      "pounce": "Pounce",
      "rush": "Rush",
      "rush-rock": "Rush (Rock)",
      "rush-tree": "Rush (Tree)",
      "rush-tree-tip": "Tree Tip Rush",
      "rush-end-slam-rock": "Rush End (Rock Slam)",
      "rush-end-throw-tree": "Rush End (Tree Throw)",
      "side-tackle": "Side Tackle",
      "stomp": "Stomp",
      "tail-sweep": "Tail Sweep",
      "throw-rock": "Rock Throw",
      "turn-attack": "Turn Attack"
    },
    "g-wrog": {
      "first-bite": "First Bite",
      "second-bite": "Second Bite",
      "turning-bite": "Turning Bite",
      "rolling-tail": "Rolling Tail",
      "tackle": "Tackle",
      "poison-breath": "Poison Breath",
      "charge-poison-breath": "Charge Poison Breath",
      "charge-poison-breath-gas": "Charge Poison Breath (Gas)",
      "venom": "Venom",
      "venom-gas": "Venom (Gas)"
    },
    "bish": {
      "ground-gliding-attack": "Gliding Attack",
      "ground-scratch": "Scratch",
      "ground-somersault": "Somersault",
      "ground-tail-rush": "Tail Rush",
      "ground-tail-strike": "Tail Strike",
      "ground-tail-sweep": "Tail Sweep",
      "ground-tail-sweep-combo-strike": "Tail Sweep Combo Strike",
      "ground-fruit-throw-back-step": "Fruit Throw Back Step",
      "ground-fruit-throw-curve": "Fruit Throw Curve",
      "ground-fruit-throw-straight": "Fruit Throw Straight",
      "ground-fruit-throw-side-step-paralysis": "Fruit Throw Side Step (Paralysis)",
      "ground-fruit-throw-tail-strike-paralysis": "Fruit Throw Tail Strike (Paralysis)",
      "ground-fruit-throw-tail-strike-paralysis-gas": "Fruit Throw Tail Strike (Paralysis Gas)",
      "ground-fruit-throw-side-step-poison": "Fruit Throw Side Step (Poison)",
      "ground-fruit-throw-tail-strike-poison": "Fruit Throw Tail Strike (Poison)",
      "ground-fruit-throw-tail-strike-poison-gas": "Fruit Throw Tail Strike (Poison Gas)",
      "tail-stand-fluits-throw-default": "Tail Stand Fruits Throw",
      "tail-stand-fluits-throw-paralysis": "Tail Stand Fruits Throw (Paralysis)",
      "tail-stand-fluits-throw-poison": "Tail Stand Fruits Throw (Poison)",
      "tail-stand-scratch": "Tail Stand Scratch",
      "tail-stand-tail-stamp": "Tail Stand Tail Stamp",
      "tail-stand-whirlwind-assault": "Tail Stand Whirlwind Assault"
    },
    "beot": {
      "gorund-bite": "Bite",
      "gorund-body-press": "Body Press",
      "gorund-side-tackle": "Side Tackle",
      "gorund-tail-roll": "Tail Roll",
      "diving-assault-attack": "Diving Assault Attack",
      "diving-bite": "Diving Bite",
      "diving-head-strike": "Diving Head Strike",
      "diving-roll-attack": "Diving Roll Attack",
      "diving-rotate-horn-attack": "Diving Rotate Horn Attack",
      "diving-screw-jump-attack": "Diving Screw Jump Attack",
      "diving-snow-common": "Diving Snow Common",
      "diving-tail-rush": "Diving Tail Rush"
    },
    "nami": {
      "bite": "Bite",
      "scratch": "Scratch",
      "body-press": "Body Press",
      "explosion-weak-spark": "Weak Spark Explosion",
      "explosion-normal-spark": "Spark Explosion",
      "explosion-strong-spark": "Strong Spark Explosion",
      "explosion-weak-steam": "Weak Steam Explosion",
      "explosion-normal-steam": "Steam Explosion",
      "explosion-strong-steam": "Strong Steam Explosion",
      "spark-pounce": "Electric Pounce",
      "spark-stomp": "Electric Stomp",
      "spark-wing-aerial": "Aerial Wing Strike",
      "spark-wing-ground": "Ground Wing Strike",
      "tidal-wave": "Tidal Wave",
      "water-breath": "Water Breath",
      "water-breath-head": "Water Breath (Head)",
      "water-laser": "Water Laser",
      "water-laser-blast": "Water Laser Blast",
      "water-spray": "Water Spray",
      "wing-sweep": "Wing Sweep"
    },
    "f-anja": {
      "charge-attack": "Charge Attack",
      "double-sweep-bite": "Double Sweep Bite",
      "front-bite-spark": "Electric Front Bite",
      "nose-breath": "Nose Breath",
      "nose-breath-spark": "Electric Nose Breath",
      "nose-breath-spark-strong": "Strong Electric Nose Breath",
      "rush-bite-spark": "Electric Rush Bite",
      "rush-bite-spark-strong": "Strong Electric Rush Bite",
      "spark-add": "Electric Addition",
      "spark-bite-strong": "Strong Electric Bite",
      "triple-nose-breath": "Triple Nose Breath",
      "triple-nose-breath-strong": "Strong Triple Nose Breath"
    }
  }
}
